added wave viewer which required adding determinism to wave generation
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@@ -8,6 +8,7 @@ region = Rect2(75, 4, 2, 2)
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[resource]
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content_margin_top = 2.0
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content_margin_right = 2.0
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texture = SubResource("AtlasTexture_uj2su")
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axis_stretch_horizontal = 1
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axis_stretch_vertical = 1
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