oh fuck im gonna have to learn to clean up previous commits
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@@ -18,7 +18,7 @@ rim_tint = 1.0
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clearcoat = 0.0
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clearcoat_roughness = 1.0
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detail_blend_mode = 3
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uv1_scale = Vector3(200, 200, 200)
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uv1_scale = Vector3(4, 4, 4)
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texture_filter = 0
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grow_amount = -5.818
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distance_fade_min_distance = 0.1
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@@ -3,6 +3,8 @@
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_mrvo6"]
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_ah5r4"]
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width = 256
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height = 256
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seamless = true
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as_normal_map = true
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noise = SubResource("FastNoiseLite_mrvo6")
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@@ -10,7 +12,5 @@ noise = SubResource("FastNoiseLite_mrvo6")
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[resource]
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albedo_color = Color(0.207653, 0.448041, 0.223187, 1)
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normal_enabled = true
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normal_scale = 3.91
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normal_texture = SubResource("NoiseTexture2D_ah5r4")
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uv1_scale = Vector3(97.955, 97.955, 97.955)
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texture_filter = 0
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texture_filter = 2
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