added prices to remix
This commit is contained in:
@@ -42,6 +42,13 @@ static var rarity_colors: Array[Color] = [
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Color8(181, 36, 204),
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Color8(181, 36, 204),
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Color8(225, 112, 30),
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Color8(225, 112, 30),
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]
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]
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static var slot_prices: Array[int] = [
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10,
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15,
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20,
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25,
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30,
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]
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## Recursively searches a folder for any Card resources and loads them
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## Recursively searches a folder for any Card resources and loads them
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84
drag_n_drop_container.gd
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84
drag_n_drop_container.gd
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@@ -0,0 +1,84 @@
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class_name DragNDropContainer
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extends MarginContainer
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signal dropped(dropped_node: Control, dropped_from: DragNDropContainer)
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@export var panel: PanelContainer
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@export var panel_label: Label
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@export var finite_contents: bool = true
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@export var contents: Control
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@export var drag_parent: Node
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var dragging: bool = false
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var drag_node: Control
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func _ready() -> void:
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if contents:
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panel.move_to_front()
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panel.visible = false
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func _process(_delta: float) -> void:
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if dragging:
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drag_node.position = get_viewport().get_mouse_position()
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func _gui_input(event: InputEvent) -> void:
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if event is InputEventMouseButton:
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if event.pressed == true and event.button_index == 1:
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start_drag()
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if event.pressed == false and event.button_index == 1:
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end_drag()
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func set_label(text: String) -> void:
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panel_label.text = text
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func set_immutable_contents(new_contents: Control) -> void:
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if contents:
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remove_child(contents)
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contents = null
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finite_contents = false
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contents = new_contents.duplicate()
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add_child(contents)
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panel.move_to_front()
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panel.visible = false
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func add_contents(new_contents: Control) -> void:
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if finite_contents:
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remove_contents()
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contents = new_contents.duplicate()
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add_child(contents)
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panel.move_to_front()
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panel.visible = false
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func remove_contents() -> void:
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if finite_contents:
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remove_child(contents)
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contents = null
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panel.visible = true
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func start_drag() -> void:
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if !contents:
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return
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drag_node = contents.duplicate()
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drag_parent.add_child(drag_node)
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drag_node.size = Vector2.ZERO
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drag_node.mouse_filter = Control.MOUSE_FILTER_IGNORE
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panel.visible = true
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panel_label.visible = false
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dragging = true
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func end_drag() -> void:
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if !contents:
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return
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panel.visible = false
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dragging = false
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dropped.emit(drag_node, self)
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drag_node.queue_free()
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1
drag_n_drop_container.gd.uid
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1
drag_n_drop_container.gd.uid
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@@ -0,0 +1 @@
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uid://c75aw4btsld8n
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34
drag_n_drop_container.tscn
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34
drag_n_drop_container.tscn
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@@ -0,0 +1,34 @@
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[gd_scene load_steps=3 format=3 uid="uid://dik1j1w8vrul5"]
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[ext_resource type="Script" uid="uid://c75aw4btsld8n" path="res://drag_n_drop_container.gd" id="1_4pe2q"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_xvy6u"]
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bg_color = Color(0, 0, 0, 0.25)
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[node name="DragNDropContainer" type="MarginContainer" node_paths=PackedStringArray("panel", "panel_label", "drag_parent")]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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size_flags_horizontal = 3
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size_flags_vertical = 3
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mouse_filter = 0
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script = ExtResource("1_4pe2q")
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panel = NodePath("PanelContainer")
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panel_label = NodePath("PanelContainer/Label")
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drag_parent = NodePath("DragParent")
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[node name="PanelContainer" type="PanelContainer" parent="."]
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layout_mode = 2
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mouse_filter = 2
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theme_override_styles/panel = SubResource("StyleBoxFlat_xvy6u")
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[node name="Label" type="Label" parent="PanelContainer"]
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layout_mode = 2
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size_flags_vertical = 1
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text = "PRICE"
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="DragParent" type="Node" parent="."]
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8
price_panel.gd
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8
price_panel.gd
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@@ -0,0 +1,8 @@
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class_name PricePanel
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extends PanelContainer
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@export var label: Label
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func set_price(price: int) -> void:
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label.text = "$" + str(price)
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1
price_panel.gd.uid
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1
price_panel.gd.uid
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@@ -0,0 +1 @@
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uid://bs73eocafngiu
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24
price_panel.tscn
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24
price_panel.tscn
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@@ -0,0 +1,24 @@
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[gd_scene load_steps=3 format=3 uid="uid://dekexkjl37dvh"]
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[ext_resource type="Script" uid="uid://bs73eocafngiu" path="res://price_panel.gd" id="1_sn84y"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_517dt"]
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bg_color = Color(0.2702219, 0.27022195, 0.27022177, 0.09019608)
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corner_detail = 1
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[node name="Control" type="PanelContainer" node_paths=PackedStringArray("label")]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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theme_override_styles/panel = SubResource("StyleBoxFlat_517dt")
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script = ExtResource("1_sn84y")
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label = NodePath("Label")
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[node name="Label" type="Label" parent="."]
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layout_mode = 2
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text = "$15"
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horizontal_alignment = 1
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vertical_alignment = 1
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@@ -17,6 +17,7 @@ func _on_static_body_3d_button_interacted(_value: int, callback: Hero) -> void:
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var card_array: Array[Card] = []
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var card_array: Array[Card] = []
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for card: Card in callback.hand.contents:
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for card: Card in callback.hand.contents:
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card_array.append(card)
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card_array.append(card)
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menu.hero = reply_player
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menu.populate_feature_slots()
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menu.populate_feature_slots()
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menu.add_option(card_array)
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menu.add_option(card_array)
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menu.cards_remixed.connect(output)
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menu.cards_remixed.connect(output)
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@@ -24,10 +25,11 @@ func _on_static_body_3d_button_interacted(_value: int, callback: Hero) -> void:
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reply_player.hud.add_child(menu)
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reply_player.hud.add_child(menu)
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func output(cards_to_remove: Array[Card], cards_to_add: Array[Card]) -> void:
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func output(cards_to_remove: Array[Card], cards_to_add: Array[Card], amount_spent: int) -> void:
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for card: Card in cards_to_remove:
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for card: Card in cards_to_remove:
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reply_player.hand.contents.erase(card)
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reply_player.hand.contents.erase(card)
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reply_player.check_removal()
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reply_player.check_removal()
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for card: Card in cards_to_add:
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for card: Card in cards_to_add:
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reply_player.add_card(card)
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reply_player.add_card(card)
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reply_player.currency -= amount_spent
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reply_player.unpause()
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reply_player.unpause()
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39
test_ui.gd
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39
test_ui.gd
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extends PanelContainer
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var hovered_slot: DragNDropContainer
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@export var slots: Array[DragNDropContainer]
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@export var other_slots: Array[DragNDropContainer]
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@export var features: Array[Feature]
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@export var feature_ui: PackedScene
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func _ready() -> void:
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for slot: DragNDropContainer in slots:
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slot.mouse_entered.connect(hover_slot.bind(slot))
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slot.mouse_exited.connect(unhover_slot)
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slot.dropped.connect(drop_slot)
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var x: int = 0
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for slot: DragNDropContainer in other_slots:
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var new_feature_ui: FeatureUI = feature_ui.instantiate() as FeatureUI
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new_feature_ui.set_feature(features[x])
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slot.set_immutable_contents(new_feature_ui)
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slot.mouse_entered.connect(hover_slot.bind(slot))
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slot.mouse_exited.connect(unhover_slot)
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slot.dropped.connect(drop_slot)
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x += 1
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func drop_slot(dropped_ui: Control, from: DragNDropContainer) -> void:
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if hovered_slot:
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from.remove_contents()
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hovered_slot.add_contents(dropped_ui)
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func hover_slot(slot: DragNDropContainer) -> void:
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hovered_slot = slot
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func unhover_slot() -> void:
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hovered_slot = null
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1
test_ui.gd.uid
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1
test_ui.gd.uid
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uid://cdrpqvf37mehj
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54
test_ui.tscn
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54
test_ui.tscn
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@@ -0,0 +1,54 @@
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[gd_scene load_steps=7 format=3 uid="uid://da471yc1kajfo"]
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[ext_resource type="Script" uid="uid://cdrpqvf37mehj" path="res://test_ui.gd" id="1_3tn64"]
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[ext_resource type="PackedScene" uid="uid://dik1j1w8vrul5" path="res://drag_n_drop_container.tscn" id="1_w4nob"]
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[ext_resource type="PackedScene" uid="uid://c8xdsg6gtwvh3" path="res://feature_ui.tscn" id="2_3tn64"]
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[ext_resource type="Script" uid="uid://bsuinotkvh7eu" path="res://Scripts/Resources/feature.gd" id="2_w3nqu"]
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[ext_resource type="Resource" uid="uid://dfup264h2pun7" path="res://Scripts/Features/HeavyRounds/heavy_rounds_feature.tres" id="3_55qp5"]
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[ext_resource type="Resource" uid="uid://nh7g23b3rnvr" path="res://Scripts/Features/Radar/radar_feature.tres" id="4_mlaor"]
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[node name="Control" type="PanelContainer" node_paths=PackedStringArray("slots", "other_slots")]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = 200.0
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offset_top = 100.0
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offset_right = -200.0
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offset_bottom = -100.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_3tn64")
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slots = [NodePath("VBoxContainer/HBoxContainer/DragNDropContainer"), NodePath("VBoxContainer/HBoxContainer/DragNDropContainer2"), NodePath("VBoxContainer/HBoxContainer/DragNDropContainer3")]
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other_slots = [NodePath("VBoxContainer/HBoxContainer2/DragNDropContainer"), NodePath("VBoxContainer/HBoxContainer2/DragNDropContainer2")]
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features = Array[ExtResource("2_w3nqu")]([ExtResource("3_55qp5"), ExtResource("4_mlaor")])
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feature_ui = ExtResource("2_3tn64")
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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layout_mode = 2
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[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
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layout_mode = 2
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size_flags_vertical = 3
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[node name="DragNDropContainer" parent="VBoxContainer/HBoxContainer" instance=ExtResource("1_w4nob")]
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layout_mode = 2
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[node name="DragNDropContainer2" parent="VBoxContainer/HBoxContainer" instance=ExtResource("1_w4nob")]
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layout_mode = 2
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[node name="DragNDropContainer3" parent="VBoxContainer/HBoxContainer" instance=ExtResource("1_w4nob")]
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layout_mode = 2
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[node name="HBoxContainer2" type="HBoxContainer" parent="VBoxContainer"]
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layout_mode = 2
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size_flags_vertical = 3
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[node name="DragNDropContainer" parent="VBoxContainer/HBoxContainer2" node_paths=PackedStringArray("contents") instance=ExtResource("1_w4nob")]
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layout_mode = 2
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finite_contents = false
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contents = NodePath("")
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[node name="DragNDropContainer2" parent="VBoxContainer/HBoxContainer2" node_paths=PackedStringArray("contents") instance=ExtResource("1_w4nob")]
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layout_mode = 2
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finite_contents = false
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contents = NodePath("")
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@@ -1,7 +1,7 @@
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class_name TrackEditor
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class_name TrackEditor
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extends Control
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extends Control
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signal cards_remixed(cards_consumed: Array[Card], cards_created: Array[Card])
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signal cards_remixed(cards_consumed: Array[Card], cards_created: Array[Card], amount_spent: int)
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@export var drag_feature: FeatureUI
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@export var drag_feature: FeatureUI
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@export var sample_library: VBoxContainer
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@export var sample_library: VBoxContainer
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@@ -11,9 +11,12 @@ signal cards_remixed(cards_consumed: Array[Card], cards_created: Array[Card])
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@export var drop_down: OptionButton
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@export var drop_down: OptionButton
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||||||
@export var card_desc: CardDescriptionUI
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@export var card_desc: CardDescriptionUI
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@export var check_button: CheckButton
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@export var check_button: CheckButton
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@export var price_panel_scene: PackedScene
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||||||
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@export var price_label: Label
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const FEATURE_SLOTS: int = 6
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const FEATURE_SLOTS: int = 6
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var hero: Hero
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var dragging: bool = false
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var dragging: bool = false
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var hovered_feature: Feature
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var hovered_feature: Feature
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var hovered_drop_slot: int = -2
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var hovered_drop_slot: int = -2
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@@ -21,11 +24,14 @@ var hovered_drop_track: int = 0
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var tower_feature_uis: Array[FeatureUI]
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var tower_feature_uis: Array[FeatureUI]
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var weapon_feature_uis: Array[FeatureUI]
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var weapon_feature_uis: Array[FeatureUI]
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var features_list: Array[Feature]
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var features_list: Array[Feature]
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var tower_slots: Array[VBoxContainer]
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var tower_slots: Array[MarginContainer]
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var weapon_slots: Array[VBoxContainer]
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var weapon_slots: Array[MarginContainer]
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||||||
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var tower_prices: Array[PricePanel]
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var weapon_prices: Array[PricePanel]
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var cards: Array[Card]
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var cards: Array[Card]
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||||||
var card_selected: Card
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var card_selected: Card
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var temp_card: Card
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var temp_card: Card
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var cost: int = 0
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||||||
|
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
@@ -36,6 +42,7 @@ func _ready() -> void:
|
|||||||
weapon_parts.mouse_entered.connect(set_hovered_drop_slot.bind(-1, 1))
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weapon_parts.mouse_entered.connect(set_hovered_drop_slot.bind(-1, 1))
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||||||
tower_parts.mouse_exited.connect(unset_hovered_drop_slot)
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tower_parts.mouse_exited.connect(unset_hovered_drop_slot)
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||||||
weapon_parts.mouse_exited.connect(unset_hovered_drop_slot)
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weapon_parts.mouse_exited.connect(unset_hovered_drop_slot)
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||||||
|
price_label.text = "$" + str(cost)
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||||||
|
|
||||||
|
|
||||||
func _process(_delta: float) -> void:
|
func _process(_delta: float) -> void:
|
||||||
@@ -106,26 +113,38 @@ func populate_sample_library() -> void:
|
|||||||
|
|
||||||
func populate_feature_slots() -> void:
|
func populate_feature_slots() -> void:
|
||||||
for x: int in FEATURE_SLOTS:
|
for x: int in FEATURE_SLOTS:
|
||||||
var vbox: VBoxContainer = VBoxContainer.new()
|
var vbox: MarginContainer = MarginContainer.new()
|
||||||
vbox.size_flags_horizontal = Control.SIZE_EXPAND_FILL
|
vbox.size_flags_horizontal = Control.SIZE_EXPAND_FILL
|
||||||
vbox.mouse_filter = Control.MOUSE_FILTER_STOP
|
vbox.mouse_filter = Control.MOUSE_FILTER_STOP
|
||||||
vbox.mouse_entered.connect(set_hovered_drop_slot.bind(tower_slots.size(), 0))
|
vbox.mouse_entered.connect(set_hovered_drop_slot.bind(tower_slots.size(), 0))
|
||||||
vbox.mouse_exited.connect(unset_hovered_drop_slot)
|
vbox.mouse_exited.connect(unset_hovered_drop_slot)
|
||||||
tower_parts.add_child(vbox)
|
tower_parts.add_child(vbox)
|
||||||
tower_slots.append(vbox)
|
tower_slots.append(vbox)
|
||||||
|
if x != 0:
|
||||||
|
var panel: PricePanel = price_panel_scene.instantiate() as PricePanel
|
||||||
|
panel.set_price(Data.slot_prices[x - 1])
|
||||||
|
vbox.add_child(panel)
|
||||||
|
tower_prices.append(panel)
|
||||||
for x: int in FEATURE_SLOTS:
|
for x: int in FEATURE_SLOTS:
|
||||||
var vbox: VBoxContainer = VBoxContainer.new()
|
var vbox: MarginContainer = MarginContainer.new()
|
||||||
vbox.size_flags_horizontal = Control.SIZE_EXPAND_FILL
|
vbox.size_flags_horizontal = Control.SIZE_EXPAND_FILL
|
||||||
vbox.mouse_filter = Control.MOUSE_FILTER_STOP
|
vbox.mouse_filter = Control.MOUSE_FILTER_STOP
|
||||||
vbox.mouse_entered.connect(set_hovered_drop_slot.bind(weapon_slots.size(), 1))
|
vbox.mouse_entered.connect(set_hovered_drop_slot.bind(weapon_slots.size(), 1))
|
||||||
vbox.mouse_exited.connect(unset_hovered_drop_slot)
|
vbox.mouse_exited.connect(unset_hovered_drop_slot)
|
||||||
weapon_parts.add_child(vbox)
|
weapon_parts.add_child(vbox)
|
||||||
weapon_slots.append(vbox)
|
weapon_slots.append(vbox)
|
||||||
|
if x != 0:
|
||||||
|
var panel: PricePanel = price_panel_scene.instantiate() as PricePanel
|
||||||
|
panel.set_price(Data.slot_prices[x - 1])
|
||||||
|
vbox.add_child(panel)
|
||||||
|
weapon_prices.append(panel)
|
||||||
|
|
||||||
|
|
||||||
func add_feature(feature: Feature, track: int, modify_resource: bool = true) -> void:
|
func add_feature(feature: Feature, track: int, modify_resource: bool = true) -> void:
|
||||||
|
if hovered_drop_slot == 0:
|
||||||
|
return
|
||||||
if track == 0:
|
if track == 0:
|
||||||
if hovered_drop_slot >= 0 and hovered_drop_slot < tower_feature_uis.size():
|
if hovered_drop_slot > 0 and hovered_drop_slot < tower_feature_uis.size():
|
||||||
change_feature(tower_feature_uis[hovered_drop_slot], feature, 0)
|
change_feature(tower_feature_uis[hovered_drop_slot], feature, 0)
|
||||||
elif tower_feature_uis.size() < FEATURE_SLOTS:
|
elif tower_feature_uis.size() < FEATURE_SLOTS:
|
||||||
var feature_visual: FeatureUI = feature_scene.instantiate()
|
var feature_visual: FeatureUI = feature_scene.instantiate()
|
||||||
@@ -134,9 +153,14 @@ func add_feature(feature: Feature, track: int, modify_resource: bool = true) ->
|
|||||||
tower_feature_uis.append(feature_visual)
|
tower_feature_uis.append(feature_visual)
|
||||||
if modify_resource:
|
if modify_resource:
|
||||||
temp_card.tower_stats.features.append(feature)
|
temp_card.tower_stats.features.append(feature)
|
||||||
|
tower_prices[tower_feature_uis.size() - 2].visible = false
|
||||||
|
cost += Data.slot_prices[tower_feature_uis.size() - 2]
|
||||||
|
price_label.text = "$" + str(cost)
|
||||||
card_desc.set_card(temp_card, check_button.button_pressed)
|
card_desc.set_card(temp_card, check_button.button_pressed)
|
||||||
|
if cost > hero.currency:
|
||||||
|
$PanelContainer/VBoxContainer/InfoPanel/VBoxContainer2/Controls/ConfirmButton.disabled = true
|
||||||
elif track == 1:
|
elif track == 1:
|
||||||
if hovered_drop_slot >= 0 and hovered_drop_slot < weapon_feature_uis.size():
|
if hovered_drop_slot > 0 and hovered_drop_slot < weapon_feature_uis.size():
|
||||||
change_feature(weapon_feature_uis[hovered_drop_slot], feature, 1)
|
change_feature(weapon_feature_uis[hovered_drop_slot], feature, 1)
|
||||||
elif weapon_feature_uis.size() < FEATURE_SLOTS:
|
elif weapon_feature_uis.size() < FEATURE_SLOTS:
|
||||||
var feature_visual: FeatureUI = feature_scene.instantiate()
|
var feature_visual: FeatureUI = feature_scene.instantiate()
|
||||||
@@ -145,7 +169,12 @@ func add_feature(feature: Feature, track: int, modify_resource: bool = true) ->
|
|||||||
weapon_feature_uis.append(feature_visual)
|
weapon_feature_uis.append(feature_visual)
|
||||||
if modify_resource:
|
if modify_resource:
|
||||||
temp_card.weapon_stats.features.append(feature)
|
temp_card.weapon_stats.features.append(feature)
|
||||||
|
weapon_prices[weapon_feature_uis.size() - 2].visible = false
|
||||||
|
cost += Data.slot_prices[weapon_feature_uis.size() - 2]
|
||||||
|
price_label.text = "$" + str(cost)
|
||||||
card_desc.set_card(temp_card, check_button.button_pressed)
|
card_desc.set_card(temp_card, check_button.button_pressed)
|
||||||
|
if cost > hero.currency:
|
||||||
|
$PanelContainer/VBoxContainer/InfoPanel/VBoxContainer2/Controls/ConfirmButton.disabled = true
|
||||||
|
|
||||||
|
|
||||||
func change_feature(existing_feature: FeatureUI, new_feature: Feature, track: int) -> void:
|
func change_feature(existing_feature: FeatureUI, new_feature: Feature, track: int) -> void:
|
||||||
@@ -193,7 +222,7 @@ func unset_hovered_drop_slot() -> void:
|
|||||||
func _on_cancel_button_pressed() -> void:
|
func _on_cancel_button_pressed() -> void:
|
||||||
var cards_to_remove: Array[Card] = []
|
var cards_to_remove: Array[Card] = []
|
||||||
var cards_to_add: Array[Card] = []
|
var cards_to_add: Array[Card] = []
|
||||||
cards_remixed.emit(cards_to_remove, cards_to_add)
|
cards_remixed.emit(cards_to_remove, cards_to_add, 0)
|
||||||
queue_free()
|
queue_free()
|
||||||
|
|
||||||
|
|
||||||
@@ -202,7 +231,7 @@ func _on_confirm_button_pressed() -> void:
|
|||||||
var cards_to_add: Array[Card] = []
|
var cards_to_add: Array[Card] = []
|
||||||
cards_to_remove.append(card_selected)
|
cards_to_remove.append(card_selected)
|
||||||
cards_to_add.append(temp_card)
|
cards_to_add.append(temp_card)
|
||||||
cards_remixed.emit(cards_to_remove, cards_to_add)
|
cards_remixed.emit(cards_to_remove, cards_to_add, cost)
|
||||||
queue_free()
|
queue_free()
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,10 +1,11 @@
|
|||||||
[gd_scene load_steps=4 format=3 uid="uid://bajli4d3nqwll"]
|
[gd_scene load_steps=5 format=3 uid="uid://bajli4d3nqwll"]
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://c8xdsg6gtwvh3" path="res://feature_ui.tscn" id="1_y6tpq"]
|
[ext_resource type="PackedScene" uid="uid://c8xdsg6gtwvh3" path="res://feature_ui.tscn" id="1_y6tpq"]
|
||||||
[ext_resource type="Script" uid="uid://mrv5vrlxfc13" path="res://track_editor.gd" id="1_yrnbk"]
|
[ext_resource type="Script" uid="uid://mrv5vrlxfc13" path="res://track_editor.gd" id="1_yrnbk"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://dekexkjl37dvh" path="res://price_panel.tscn" id="3_48m6c"]
|
||||||
[ext_resource type="PackedScene" uid="uid://cmlpmr78tmo6p" path="res://card_description_ui.tscn" id="3_q6wwl"]
|
[ext_resource type="PackedScene" uid="uid://cmlpmr78tmo6p" path="res://card_description_ui.tscn" id="3_q6wwl"]
|
||||||
|
|
||||||
[node name="Control" type="Control" node_paths=PackedStringArray("drag_feature", "sample_library", "tower_parts", "weapon_parts", "drop_down", "card_desc", "check_button")]
|
[node name="Control" type="Control" node_paths=PackedStringArray("drag_feature", "sample_library", "tower_parts", "weapon_parts", "drop_down", "card_desc", "check_button", "price_label")]
|
||||||
layout_mode = 3
|
layout_mode = 3
|
||||||
anchors_preset = 15
|
anchors_preset = 15
|
||||||
anchor_right = 1.0
|
anchor_right = 1.0
|
||||||
@@ -20,6 +21,8 @@ weapon_parts = NodePath("PanelContainer/VBoxContainer/VBoxContainer/WeaponTrack/
|
|||||||
drop_down = NodePath("PanelContainer/VBoxContainer/VBoxContainer/SourceCartridge/CassetteSelector/OptionButton")
|
drop_down = NodePath("PanelContainer/VBoxContainer/VBoxContainer/SourceCartridge/CassetteSelector/OptionButton")
|
||||||
card_desc = NodePath("PanelContainer/VBoxContainer/InfoPanel/VBoxContainer/DescriptionVBox")
|
card_desc = NodePath("PanelContainer/VBoxContainer/InfoPanel/VBoxContainer/DescriptionVBox")
|
||||||
check_button = NodePath("PanelContainer/VBoxContainer/InfoPanel/VBoxContainer/CheckButton")
|
check_button = NodePath("PanelContainer/VBoxContainer/InfoPanel/VBoxContainer/CheckButton")
|
||||||
|
price_panel_scene = ExtResource("3_48m6c")
|
||||||
|
price_label = NodePath("PanelContainer/VBoxContainer/VBoxContainer/SourceCartridge/MarginContainer/Label")
|
||||||
|
|
||||||
[node name="PanelContainer" type="PanelContainer" parent="."]
|
[node name="PanelContainer" type="PanelContainer" parent="."]
|
||||||
layout_mode = 1
|
layout_mode = 1
|
||||||
@@ -72,6 +75,12 @@ alignment = 1
|
|||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
|
|
||||||
|
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/VBoxContainer/SourceCartridge/MarginContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_vertical = 1
|
||||||
|
horizontal_alignment = 1
|
||||||
|
vertical_alignment = 1
|
||||||
|
|
||||||
[node name="SourceCartridge2" type="HBoxContainer" parent="PanelContainer/VBoxContainer/VBoxContainer"]
|
[node name="SourceCartridge2" type="HBoxContainer" parent="PanelContainer/VBoxContainer/VBoxContainer"]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user