fixed some bugs
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@@ -23,12 +23,3 @@ sprite = SubResource("AtlasTexture_n6kdu")
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health = 180
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movement_speed = 1.5
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spawn_cooldown = 1.2
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common_group = 6
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uncommon_group = 10
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uncommon_cost = 2
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rare_group = 16
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rare_cost = 3
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epic_group = 22
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epic_cost = 5
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legendary_group = 28
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legendary_cost = 6
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