conforms file names to consistant standard
This commit is contained in:
263
scenes/shop/scn_shop.tscn
Normal file
263
scenes/shop/scn_shop.tscn
Normal file
@@ -0,0 +1,263 @@
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||||
[gd_scene format=3 uid="uid://7g3jev3v6d3l"]
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[ext_resource type="Script" uid="uid://colk6js4wet11" path="res://scenes/shop/scr_shop.gd" id="1_4in53"]
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[ext_resource type="Script" uid="uid://dkfswql8ui0bt" path="res://scripts/interact_button.gd" id="1_x8sts"]
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[ext_resource type="PackedScene" uid="uid://dsasunnk47n8o" path="res://scenes/item_cassette.tscn" id="2_qh00w"]
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[ext_resource type="PackedScene" uid="uid://dixtx38u4jhd7" path="res://ui/cassette_hand.tscn" id="3_u7x2f"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lhc2g"]
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albedo_color = Color(0.313726, 0.180392, 0.00392157, 1)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tn6ej"]
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albedo_color = Color(0.313726, 0.180392, 0.00392157, 1)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4tjcf"]
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albedo_color = Color(0.313726, 0.180392, 0.00392157, 1)
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[sub_resource type="BoxShape3D" id="BoxShape3D_3a288"]
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size = Vector3(2.95542, 2.01704, 1.92446)
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[sub_resource type="BoxShape3D" id="BoxShape3D_txjtg"]
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size = Vector3(0.427765, 0.430664, 0.898926)
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[sub_resource type="BoxShape3D" id="BoxShape3D_3r1g8"]
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size = Vector3(0.69, 0.665, 0.34)
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[sub_resource type="ViewportTexture" id="ViewportTexture_5mbfv"]
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viewport_path = NodePath("SubViewport")
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[sub_resource type="ViewportTexture" id="ViewportTexture_cfv1i"]
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viewport_path = NodePath("SubViewport2")
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[sub_resource type="ViewportTexture" id="ViewportTexture_1rey7"]
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viewport_path = NodePath("SubViewport3")
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[sub_resource type="ViewportTexture" id="ViewportTexture_rlwso"]
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viewport_path = NodePath("SubViewport4")
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[sub_resource type="ViewportTexture" id="ViewportTexture_a6401"]
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viewport_path = NodePath("SubViewport5")
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[sub_resource type="ViewportTexture" id="ViewportTexture_rnm0u"]
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viewport_path = NodePath("SubViewport6")
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[node name="ShopStand" type="Node3D" unique_id=1287436541 node_paths=PackedStringArray("cards", "choice_colliders", "choice_buttons", "choice_sprites", "blank_button", "blank_button_collider", "blank_models")]
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script = ExtResource("1_4in53")
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cards = [NodePath("SubViewport/Node2D"), NodePath("SubViewport2/Node2D"), NodePath("SubViewport3/Node2D"), NodePath("SubViewport4/Node2D"), NodePath("SubViewport5/Node2D"), NodePath("SubViewport6/Node2D")]
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choice_colliders = [NodePath("InteractButton/CollisionShape3D"), NodePath("InteractButton2/CollisionShape3D2"), NodePath("InteractButton3/CollisionShape3D3"), NodePath("InteractButton6/CollisionShape3D6"), NodePath("InteractButton5/CollisionShape3D5"), NodePath("InteractButton4/CollisionShape3D4")]
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choice_buttons = [NodePath("InteractButton"), NodePath("InteractButton2"), NodePath("InteractButton3"), NodePath("InteractButton6"), NodePath("InteractButton5"), NodePath("InteractButton4")]
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choice_sprites = [NodePath("Sprites/Sprite3D"), NodePath("Sprites/Sprite3D2"), NodePath("Sprites/Sprite3D3"), NodePath("Sprites/Sprite3D4"), NodePath("Sprites/Sprite3D5"), NodePath("Sprites/Sprite3D6")]
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item_card_scene = ExtResource("2_qh00w")
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blank_button = NodePath("InteractButton7")
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blank_button_collider = NodePath("InteractButton7/CollisionShape3D")
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blank_models = [NodePath("CSGBox3D4"), NodePath("CSGBox3D5"), NodePath("CSGBox3D6"), NodePath("CSGBox3D7"), NodePath("CSGBox3D8")]
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[node name="CSGBox3D" type="CSGBox3D" parent="." unique_id=1318214883]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.294425, 0, 0)
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size = Vector3(3.54787, 1, 1)
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material = SubResource("StandardMaterial3D_lhc2g")
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[node name="CSGBox3D2" type="CSGBox3D" parent="." unique_id=985592437]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.453776, -0.485039)
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size = Vector3(2.95902, 1, 1)
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material = SubResource("StandardMaterial3D_tn6ej")
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[node name="CSGBox3D3" type="CSGBox3D" parent="." unique_id=1018776620]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.491623, -0.927363)
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size = Vector3(2.95902, 1.96606, 1)
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material = SubResource("StandardMaterial3D_4tjcf")
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[node name="StaticBody3D" type="StaticBody3D" parent="." unique_id=1128254914]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D" unique_id=5577448]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.502094, -0.465026)
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shape = SubResource("BoxShape3D_3a288")
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[node name="InteractButton7" type="StaticBody3D" parent="." unique_id=1757807307]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.73285, 0.835364, 0.235621)
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collision_layer = 16
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collision_mask = 0
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script = ExtResource("1_x8sts")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="InteractButton7" unique_id=823738383]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0624237, -0.101074, -0.214111)
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shape = SubResource("BoxShape3D_txjtg")
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disabled = true
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[node name="InteractButton" type="StaticBody3D" parent="." unique_id=2043390372]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.08327, 0.835364, 0.235621)
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collision_layer = 16
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collision_mask = 0
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script = ExtResource("1_x8sts")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="InteractButton" unique_id=1008844636]
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shape = SubResource("BoxShape3D_3r1g8")
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disabled = true
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[node name="InteractButton2" type="StaticBody3D" parent="." unique_id=409716279]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0897942, 0.854733, 0.276212)
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collision_layer = 16
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collision_mask = 0
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script = ExtResource("1_x8sts")
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button_press_value = 1
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[node name="CollisionShape3D2" type="CollisionShape3D" parent="InteractButton2" unique_id=2089267741]
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shape = SubResource("BoxShape3D_3r1g8")
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disabled = true
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[node name="InteractButton3" type="StaticBody3D" parent="." unique_id=1438261967]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.982556, 0.839111, 0.270489)
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collision_layer = 16
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collision_mask = 0
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script = ExtResource("1_x8sts")
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button_press_value = 2
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[node name="CollisionShape3D3" type="CollisionShape3D" parent="InteractButton3" unique_id=934010889]
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shape = SubResource("BoxShape3D_3r1g8")
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disabled = true
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[node name="InteractButton4" type="StaticBody3D" parent="." unique_id=771110062]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.964396, 1.2947, -0.222282)
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collision_layer = 16
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collision_mask = 0
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script = ExtResource("1_x8sts")
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button_press_value = 5
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[node name="CollisionShape3D4" type="CollisionShape3D" parent="InteractButton4" unique_id=87223566]
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shape = SubResource("BoxShape3D_3r1g8")
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disabled = true
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[node name="InteractButton5" type="StaticBody3D" parent="." unique_id=1026319516]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0971891, 1.30596, -0.223896)
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collision_layer = 16
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collision_mask = 0
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script = ExtResource("1_x8sts")
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button_press_value = 4
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[node name="CollisionShape3D5" type="CollisionShape3D" parent="InteractButton5" unique_id=1157590590]
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shape = SubResource("BoxShape3D_3r1g8")
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disabled = true
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[node name="InteractButton6" type="StaticBody3D" parent="." unique_id=757111681]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.01936, 1.30134, -0.249066)
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collision_layer = 16
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collision_mask = 0
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script = ExtResource("1_x8sts")
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button_press_value = 3
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[node name="CollisionShape3D6" type="CollisionShape3D" parent="InteractButton6" unique_id=224663904]
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shape = SubResource("BoxShape3D_3r1g8")
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disabled = true
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[node name="SubViewport" type="SubViewport" parent="." unique_id=801515313]
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transparent_bg = true
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render_target_update_mode = 4
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[node name="Node2D" parent="SubViewport" unique_id=1117068690 instance=ExtResource("3_u7x2f")]
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[node name="SubViewport2" type="SubViewport" parent="." unique_id=2121876296]
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transparent_bg = true
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render_target_update_mode = 4
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[node name="Node2D" parent="SubViewport2" unique_id=2001793470 instance=ExtResource("3_u7x2f")]
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[node name="SubViewport3" type="SubViewport" parent="." unique_id=1774810803]
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transparent_bg = true
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render_target_update_mode = 4
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[node name="Node2D" parent="SubViewport3" unique_id=1966107137 instance=ExtResource("3_u7x2f")]
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[node name="SubViewport4" type="SubViewport" parent="." unique_id=1209309422]
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transparent_bg = true
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render_target_update_mode = 4
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[node name="Node2D" parent="SubViewport4" unique_id=251514880 instance=ExtResource("3_u7x2f")]
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[node name="SubViewport5" type="SubViewport" parent="." unique_id=464148156]
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transparent_bg = true
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render_target_update_mode = 4
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[node name="Node2D" parent="SubViewport5" unique_id=744193440 instance=ExtResource("3_u7x2f")]
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[node name="SubViewport6" type="SubViewport" parent="." unique_id=632925405]
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transparent_bg = true
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render_target_update_mode = 4
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[node name="Node2D" parent="SubViewport6" unique_id=1640978035 instance=ExtResource("3_u7x2f")]
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[node name="Sprites" type="Node3D" parent="." unique_id=2065838295]
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[node name="Sprite3D" type="Sprite3D" parent="Sprites" unique_id=2020241299]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.05174, 0.845052, 0.31035)
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||||
visible = false
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||||
pixel_size = 0.0015
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||||
texture_filter = 0
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texture = SubResource("ViewportTexture_5mbfv")
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[node name="Sprite3D2" type="Sprite3D" parent="Sprites" unique_id=14769278]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0552108, 0.842029, 0.32352)
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visible = false
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pixel_size = 0.0015
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texture_filter = 0
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texture = SubResource("ViewportTexture_cfv1i")
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[node name="Sprite3D3" type="Sprite3D" parent="Sprites" unique_id=519578707]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.02516, 0.816916, 0.304008)
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visible = false
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pixel_size = 0.0015
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texture_filter = 0
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texture = SubResource("ViewportTexture_1rey7")
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[node name="Sprite3D4" type="Sprite3D" parent="Sprites" unique_id=2109735455]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.947595, 1.28234, -0.191499)
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visible = false
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pixel_size = 0.0015
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texture_filter = 0
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texture = SubResource("ViewportTexture_rlwso")
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[node name="Sprite3D5" type="Sprite3D" parent="Sprites" unique_id=559650869]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0401761, 1.28234, -0.191499)
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visible = false
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pixel_size = 0.0015
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texture_filter = 0
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texture = SubResource("ViewportTexture_a6401")
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[node name="Sprite3D6" type="Sprite3D" parent="Sprites" unique_id=312809326]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.0227, 1.28234, -0.191499)
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visible = false
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pixel_size = 0.0015
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texture_filter = 0
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texture = SubResource("ViewportTexture_rnm0u")
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[node name="CSGBox3D4" type="CSGBox3D" parent="." unique_id=844039360]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.79147, 0.620414, 0.236721)
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visible = false
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size = Vector3(0.367981, 0.236755, 0.0673828)
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[node name="CSGBox3D5" type="CSGBox3D" parent="." unique_id=2110804170]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.79147, 0.620414, 0.14049)
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visible = false
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size = Vector3(0.367981, 0.236755, 0.0673828)
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[node name="CSGBox3D6" type="CSGBox3D" parent="." unique_id=71961612]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.79147, 0.620414, 0.0426871)
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visible = false
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size = Vector3(0.367981, 0.236755, 0.0673828)
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[node name="CSGBox3D7" type="CSGBox3D" parent="." unique_id=1872581565]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.79147, 0.620414, -0.0568752)
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visible = false
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size = Vector3(0.367981, 0.236755, 0.0673828)
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[node name="CSGBox3D8" type="CSGBox3D" parent="." unique_id=433292911]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.79147, 0.620414, -0.151894)
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visible = false
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size = Vector3(0.367981, 0.236755, 0.0673828)
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[connection signal="button_interacted" from="InteractButton7" to="." method="retrieve_blank"]
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[connection signal="button_interacted" from="InteractButton" to="." method="retrieve_card"]
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[connection signal="button_interacted" from="InteractButton2" to="." method="retrieve_card"]
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[connection signal="button_interacted" from="InteractButton3" to="." method="retrieve_card"]
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[connection signal="button_interacted" from="InteractButton4" to="." method="retrieve_card"]
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[connection signal="button_interacted" from="InteractButton5" to="." method="retrieve_card"]
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[connection signal="button_interacted" from="InteractButton6" to="." method="retrieve_card"]
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129
scenes/shop/scr_shop.gd
Normal file
129
scenes/shop/scr_shop.gd
Normal file
@@ -0,0 +1,129 @@
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class_name ShopStand extends Node3D
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@export var cassettes: Array[CassetteInHand]
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@export var choice_colliders: Array[CollisionShape3D]
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@export var choice_buttons: Array[InteractButton]
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@export var choice_sprites: Array[Sprite3D]
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@export var item_card_scene: PackedScene
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@export var blank_button: InteractButton
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@export var blank_button_collider: CollisionShape3D
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@export var blank_models: Array[CSGBox3D]
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var price_dict: Dictionary = {
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Data.Rarity.UNCOMMON : 25,
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Data.Rarity.RARE : 40,
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Data.Rarity.EPIC : 60,
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Data.Rarity.LEGENDARY : 85,
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}
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var cards_generated: int = 0
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||||
var blanks_available: int = 5
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var blank_cost: int = 20
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var buy_blank_prompt: String = "PROMPT_BUY_BLANK"
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var buy_card_prompt: String = "PROMPT_BUY_CARD"
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var shops_generated: int = 0
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||||
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func close() -> void:
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for x: CollisionShape3D in choice_colliders:
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x.disabled = true
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for x: Sprite3D in choice_sprites:
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x.visible = false
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for x: CSGBox3D in blank_models:
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x.visible = false
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blank_button_collider.disabled = true
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func randomize_cards() -> void:
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blanks_available = 5
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var unlocked_classes: Array[HeroClass] = Data.save_data.get_unlocked_classes()
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||||
var faction_choices: Array[Cassette.Role]
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for hero: HeroClass in unlocked_classes:
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if !faction_choices.has(hero.role):
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||||
faction_choices.append(hero.role)
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var random_faction: int = NoiseRandom.randi_in_range(shops_generated, 0, faction_choices.size() - 1)
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shops_generated += 1
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var cheap_cards: Array[Cassette] = []
|
||||
var medium_cards: Array[Cassette] = []
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||||
var pricey_cards: Array[Cassette] = []
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for cassette: Cassette in Data.cassettes:
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if cassette.role != random_faction:
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continue
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||||
if cassette.rarity == Data.Rarity.UNCOMMON or cassette.rarity == Data.Rarity.RARE:
|
||||
cheap_cards.append(cassette)
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||||
if cassette.rarity == Data.Rarity.RARE or cassette.rarity == Data.Rarity.EPIC:
|
||||
medium_cards.append(cassette)
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||||
if cassette.rarity == Data.Rarity.EPIC or cassette.rarity == Data.Rarity.LEGENDARY:
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||||
pricey_cards.append(cassette)
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||||
|
||||
var chosen_card: Cassette = null
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||||
for x: int in 3:
|
||||
if cheap_cards.size() > 0:
|
||||
chosen_card = cheap_cards[NoiseRandom.randi_in_range(12 * cards_generated, 0, cheap_cards.size() - 1)]
|
||||
cards_generated += 1
|
||||
if chosen_card != null:
|
||||
cassettes[x].set_card(chosen_card)
|
||||
cassettes[x].view_tower()
|
||||
choice_buttons[x].press_cost = price_dict[chosen_card.rarity]
|
||||
choice_buttons[x].hover_text = tr(buy_card_prompt).format({Card_Name = tr(chosen_card.display_name), Card_Cost = str(price_dict[chosen_card.rarity])})
|
||||
if chosen_card.role == Cassette.Role.MAGE:
|
||||
Data.save_data.saw_mage_card_in_shop()
|
||||
for x: int in 2:
|
||||
if medium_cards.size() > 0:
|
||||
chosen_card = medium_cards[NoiseRandom.randi_in_range(9 * cards_generated, 0, medium_cards.size() - 1)]
|
||||
elif cheap_cards.size() > 0:
|
||||
chosen_card = cheap_cards[NoiseRandom.randi_in_range(9 * cards_generated, 0, cheap_cards.size() - 1)]
|
||||
cards_generated += 1
|
||||
if chosen_card != null:
|
||||
cassettes[x+3].set_card(chosen_card)
|
||||
cassettes[x+3].view_tower()
|
||||
choice_buttons[x+3].press_cost = price_dict[chosen_card.rarity]
|
||||
choice_buttons[x+3].hover_text = tr(buy_card_prompt).format({Card_Name = tr(chosen_card.display_name), Card_Cost = str(price_dict[chosen_card.rarity])})
|
||||
if chosen_card.role == Cassette.Role.MAGE:
|
||||
Data.save_data.saw_mage_card_in_shop()
|
||||
for x: int in 1:
|
||||
if pricey_cards.size() > 0:
|
||||
chosen_card = pricey_cards[NoiseRandom.randi_in_range(50 * cards_generated, 0, pricey_cards.size() - 1)]
|
||||
elif medium_cards.size() > 0:
|
||||
chosen_card = medium_cards[NoiseRandom.randi_in_range(50 * cards_generated, 0, medium_cards.size() - 1)]
|
||||
elif cheap_cards.size() > 0:
|
||||
chosen_card = cheap_cards[NoiseRandom.randi_in_range(50 * cards_generated, 0, cheap_cards.size() - 1)]
|
||||
cards_generated += 1
|
||||
if chosen_card != null:
|
||||
cassettes[x+5].set_card(chosen_card)
|
||||
cassettes[x+5].view_tower()
|
||||
choice_buttons[x+5].press_cost = price_dict[chosen_card.rarity]
|
||||
choice_buttons[x+5].hover_text = tr(buy_card_prompt).format({Card_Name = tr(chosen_card.display_name), Card_Cost = str(price_dict[chosen_card.rarity])})
|
||||
if chosen_card.role == Cassette.Role.MAGE:
|
||||
Data.save_data.saw_mage_card_in_shop()
|
||||
for x: CollisionShape3D in choice_colliders:
|
||||
x.set_deferred("disabled", false)
|
||||
for x: Sprite3D in choice_sprites:
|
||||
x.visible = true
|
||||
for x: CSGBox3D in blank_models:
|
||||
x.visible = true
|
||||
blank_button_collider.set_deferred("disabled", false)
|
||||
blank_button.hover_text = tr(buy_blank_prompt).format({Blank_Cost = str(blank_cost)})
|
||||
|
||||
|
||||
func retrieve_card(i: int, callback: Hero) -> void:
|
||||
if callback.currency >= price_dict[cassettes[i].stats.rarity]:
|
||||
choice_colliders[i].disabled = true
|
||||
choice_sprites[i].set_visible(false)
|
||||
var cassette: Cassette = cassettes[i].stats
|
||||
if cassette.role == Cassette.Role.ENGINEER:
|
||||
Data.save_data.bought_engineer_card()
|
||||
if cassette.role == Cassette.Role.MAGE:
|
||||
Data.save_data.bought_mage_card()
|
||||
callback.currency -= price_dict[cassettes[i].stats.rarity]
|
||||
callback.add_card(cassette)
|
||||
|
||||
|
||||
func retrieve_blank(_i: int, callback: Hero) -> void:
|
||||
if callback.currency >= blank_cost:
|
||||
blank_models[5 - blanks_available].visible = false
|
||||
blanks_available -= 1
|
||||
callback.currency -= blank_cost
|
||||
callback.blank_cassettes += 1
|
||||
if blanks_available == 0:
|
||||
blank_button_collider.disabled = true
|
||||
1
scenes/shop/scr_shop.gd.uid
Normal file
1
scenes/shop/scr_shop.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://colk6js4wet11
|
||||
Reference in New Issue
Block a user