conforms file names to consistant standard

This commit is contained in:
2026-02-21 04:24:04 +11:00
parent 6b67dd9755
commit 5a4ad8633a
1991 changed files with 3836 additions and 7976 deletions

View File

@@ -0,0 +1,20 @@
class_name BeeliningController
extends EnemyMovement
var goal: Node3D
var direction: Vector3
func _ready() -> void:
super._ready()
if goal:
distance_remaining = character.global_position.distance_to(goal.global_position)
direction = character.global_position.direction_to(goal.global_position)
func _physics_process(delta: float) -> void:
if !direction:
return
var distance_travelled: float = (character.stats.movement_speed * clampf(character.movement_speed_penalty, 0.0, 1.0)) * delta
distance_remaining -= distance_travelled
character.global_position = character.global_position + (direction * distance_travelled)