conforms file names to consistant standard
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10
scripts/features/heavy_rounds/heavy_rounds.gd
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10
scripts/features/heavy_rounds/heavy_rounds.gd
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@@ -0,0 +1,10 @@
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class_name HeavyRoundsFeature
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extends Feature
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func attach_to_tower(tower_stats: CassetteText) -> void:
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tower_stats.set_attribute("Damage", tower_stats.get_attribute("Damage") * (1.0 + (strength / 100.0)))
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func attach_to_weapon(weapon_stats: CassetteText) -> void:
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weapon_stats.set_attribute("Damage", weapon_stats.get_attribute("Damage") * (1.0 + (strength / 100.0)))
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