conforms file names to consistant standard
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scripts/status_effects/status_slow.gd
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10
scripts/status_effects/status_slow.gd
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class_name StatusSlow
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extends StatusEffect
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func on_attached(affected: EnemyController, _existing_effects: Dictionary) -> void:
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affected.movement_speed_penalty -= stats.potency
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func on_removed(affected: EnemyController, _existing_effects: Dictionary) -> void:
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affected.movement_speed_penalty += stats.potency
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