conforms file names to consistant standard
This commit is contained in:
8
towers/bolt_gun_tower/PipePistolBullets.tres
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8
towers/bolt_gun_tower/PipePistolBullets.tres
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[gd_resource type="ParticleProcessMaterial" format=3 uid="uid://3m464q2bkdkm"]
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[resource]
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direction = Vector3(0, 0, -1)
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spread = 40.0
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initial_velocity_min = 10.0
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initial_velocity_max = 10.0
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gravity = Vector3(0, 0, 0)
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BIN
towers/bolt_gun_tower/assaultmod.res
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BIN
towers/bolt_gun_tower/assaultmod.res
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Binary file not shown.
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towers/bolt_gun_tower/assaultmod.res.depren
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BIN
towers/bolt_gun_tower/assaultmod.res.depren
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BIN
towers/bolt_gun_tower/assaultmodel.glb
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BIN
towers/bolt_gun_tower/assaultmodel.glb
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56
towers/bolt_gun_tower/assaultmodel.glb.import
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56
towers/bolt_gun_tower/assaultmodel.glb.import
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://ciu2crn0o7htc"
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path="res://.godot/imported/assaultmodel.glb-5b7aeadfc6fa93445a467aaf41438271.scn"
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[deps]
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source_file="res://towers/bolt_gun_tower/assaultmodel.glb"
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dest_files=["res://.godot/imported/assaultmodel.glb-5b7aeadfc6fa93445a467aaf41438271.scn"]
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[params]
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nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
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nodes/root_script=null
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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_subresources={
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"meshes": {
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"assaultmodel_Cube": {
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"generate/lightmap_uv": 0,
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"generate/lods": 0,
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"generate/shadow_meshes": 0,
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"lods/normal_merge_angle": 60.0,
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"lods/normal_split_angle": 25.0,
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"save_to_file/enabled": false,
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"save_to_file/fallback_path": "",
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"save_to_file/make_streamable": "",
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"save_to_file/path": "res://assaultmod.res"
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}
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}
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}
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gltf/naming_version=0
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gltf/embedded_image_handling=0
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BIN
towers/bolt_gun_tower/assaulttex.png
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BIN
towers/bolt_gun_tower/assaulttex.png
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After Width: | Height: | Size: 25 KiB |
40
towers/bolt_gun_tower/assaulttex.png.import
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40
towers/bolt_gun_tower/assaulttex.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://ndhxw3xc8gxq"
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path="res://.godot/imported/assaulttex.png-c8f3b88891eb25851590708fab2bb5ec.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://towers/bolt_gun_tower/assaulttex.png"
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dest_files=["res://.godot/imported/assaulttex.png-c8f3b88891eb25851590708fab2bb5ec.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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31
towers/bolt_gun_tower/tower_assault.tscn
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31
towers/bolt_gun_tower/tower_assault.tscn
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[gd_scene format=3 uid="uid://chbmp1ap8jc7"]
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[ext_resource type="PackedScene" uid="uid://43vmeyuurqfs" path="res://scenes/towers/direct_affect_tower.tscn" id="1_cn3qe"]
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[ext_resource type="Resource" uid="uid://bdmsiw45xxhiv" path="res://towers/bolt_gun_tower/tower_stats.tres" id="2_gg1gn"]
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[ext_resource type="Script" uid="uid://djp7tepdsda8w" path="res://scripts/effect.gd" id="3_75shm"]
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[ext_resource type="ArrayMesh" uid="uid://oxjhqfwlcx5l" path="res://towers/bolt_gun_tower/assaultmod.res" id="4_1d5pl"]
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[ext_resource type="Script" uid="uid://chy7bx8dlwgs0" path="res://scripts/status_effects/status_effect.gd" id="4_lkplr"]
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[ext_resource type="AudioStream" uid="uid://ciyphup4n1sbi" path="res://click.wav" id="6_g00m4"]
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[sub_resource type="Resource" id="Resource_c6gqc"]
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script = ExtResource("3_75shm")
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[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_q14kf"]
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random_pitch = 1.005793
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random_volume_offset_db = 0.2
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streams_count = 1
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stream_0/stream = ExtResource("6_g00m4")
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[node name="DirectAffectTower" unique_id=252570832 instance=ExtResource("1_cn3qe")]
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stats = ExtResource("2_gg1gn")
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effect = SubResource("Resource_c6gqc")
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[node name="Pitch" parent="." index="1" unique_id=2005074924]
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visible = false
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[node name="Yaw" parent="." index="2" unique_id=36855242]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 1.2058, 0)
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mesh = ExtResource("4_1d5pl")
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[node name="AudioStreamPlayer3D" parent="Yaw" index="0" unique_id=1877101855]
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stream = SubResource("AudioStreamRandomizer_q14kf")
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16
towers/bolt_gun_tower/tower_stats.tres
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16
towers/bolt_gun_tower/tower_stats.tres
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[gd_resource type="Resource" script_class="CardText" format=3 uid="uid://bdmsiw45xxhiv"]
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[ext_resource type="Script" uid="uid://dg7gxxqfqxcmc" path="res://scripts/resources/cassette_text.gd" id="2_7wr4x"]
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[ext_resource type="Script" uid="uid://bsuinotkvh7eu" path="res://scripts/resources/feature.gd" id="2_74txn"]
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[ext_resource type="Resource" uid="uid://dfup264h2pun7" path="res://scripts/features/heavy_rounds/heavy_rounds_feature.tres" id="3_wqog5"]
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[resource]
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script = ExtResource("2_7wr4x")
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target_type = Array[int]([1])
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attributes = Dictionary[String, float]({
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"Damage": 2.0,
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"Fire Delay": 0.5,
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"Range": 10.0
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})
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features = Array[ExtResource("2_74txn")]([ExtResource("3_wqog5")])
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text = "DESC_TOWER_BASIC_GUN"
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