conforms file names to consistant standard

This commit is contained in:
2026-02-21 04:24:04 +11:00
parent 6b67dd9755
commit 5a4ad8633a
1991 changed files with 3836 additions and 7976 deletions

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[gd_resource type="ParticleProcessMaterial" format=3 uid="uid://3m464q2bkdkm"]
[resource]
direction = Vector3(0, 0, -1)
spread = 40.0
initial_velocity_min = 10.0
initial_velocity_max = 10.0
gravity = Vector3(0, 0, 0)

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[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://ciu2crn0o7htc"
path="res://.godot/imported/assaultmodel.glb-5b7aeadfc6fa93445a467aaf41438271.scn"
[deps]
source_file="res://towers/bolt_gun_tower/assaultmodel.glb"
dest_files=["res://.godot/imported/assaultmodel.glb-5b7aeadfc6fa93445a467aaf41438271.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={
"meshes": {
"assaultmodel_Cube": {
"generate/lightmap_uv": 0,
"generate/lods": 0,
"generate/shadow_meshes": 0,
"lods/normal_merge_angle": 60.0,
"lods/normal_split_angle": 25.0,
"save_to_file/enabled": false,
"save_to_file/fallback_path": "",
"save_to_file/make_streamable": "",
"save_to_file/path": "res://assaultmod.res"
}
}
}
gltf/naming_version=0
gltf/embedded_image_handling=0

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ndhxw3xc8gxq"
path="res://.godot/imported/assaulttex.png-c8f3b88891eb25851590708fab2bb5ec.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://towers/bolt_gun_tower/assaulttex.png"
dest_files=["res://.godot/imported/assaulttex.png-c8f3b88891eb25851590708fab2bb5ec.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

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@@ -0,0 +1,31 @@
[gd_scene format=3 uid="uid://chbmp1ap8jc7"]
[ext_resource type="PackedScene" uid="uid://43vmeyuurqfs" path="res://scenes/towers/direct_affect_tower.tscn" id="1_cn3qe"]
[ext_resource type="Resource" uid="uid://bdmsiw45xxhiv" path="res://towers/bolt_gun_tower/tower_stats.tres" id="2_gg1gn"]
[ext_resource type="Script" uid="uid://djp7tepdsda8w" path="res://scripts/effect.gd" id="3_75shm"]
[ext_resource type="ArrayMesh" uid="uid://oxjhqfwlcx5l" path="res://towers/bolt_gun_tower/assaultmod.res" id="4_1d5pl"]
[ext_resource type="Script" uid="uid://chy7bx8dlwgs0" path="res://scripts/status_effects/status_effect.gd" id="4_lkplr"]
[ext_resource type="AudioStream" uid="uid://ciyphup4n1sbi" path="res://click.wav" id="6_g00m4"]
[sub_resource type="Resource" id="Resource_c6gqc"]
script = ExtResource("3_75shm")
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_q14kf"]
random_pitch = 1.005793
random_volume_offset_db = 0.2
streams_count = 1
stream_0/stream = ExtResource("6_g00m4")
[node name="DirectAffectTower" unique_id=252570832 instance=ExtResource("1_cn3qe")]
stats = ExtResource("2_gg1gn")
effect = SubResource("Resource_c6gqc")
[node name="Pitch" parent="." index="1" unique_id=2005074924]
visible = false
[node name="Yaw" parent="." index="2" unique_id=36855242]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 1.2058, 0)
mesh = ExtResource("4_1d5pl")
[node name="AudioStreamPlayer3D" parent="Yaw" index="0" unique_id=1877101855]
stream = SubResource("AudioStreamRandomizer_q14kf")

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[gd_resource type="Resource" script_class="CardText" format=3 uid="uid://bdmsiw45xxhiv"]
[ext_resource type="Script" uid="uid://dg7gxxqfqxcmc" path="res://scripts/resources/cassette_text.gd" id="2_7wr4x"]
[ext_resource type="Script" uid="uid://bsuinotkvh7eu" path="res://scripts/resources/feature.gd" id="2_74txn"]
[ext_resource type="Resource" uid="uid://dfup264h2pun7" path="res://scripts/features/heavy_rounds/heavy_rounds_feature.tres" id="3_wqog5"]
[resource]
script = ExtResource("2_7wr4x")
target_type = Array[int]([1])
attributes = Dictionary[String, float]({
"Damage": 2.0,
"Fire Delay": 0.5,
"Range": 10.0
})
features = Array[ExtResource("2_74txn")]([ExtResource("3_wqog5")])
text = "DESC_TOWER_BASIC_GUN"