conforms file names to consistant standard

This commit is contained in:
2026-02-21 04:24:04 +11:00
parent 6b67dd9755
commit 5a4ad8633a
1991 changed files with 3836 additions and 7976 deletions

View File

@@ -0,0 +1,34 @@
class_name GatlingTower
extends Tower
var time_since_firing_started: float = 0.0
var time_to_reach_max_speed: float = 0.0
var max_speed_multiplier: float = 0.0
var current_time_between_shots: float = 0.0
var final_time_between_shots: float = 0.0
func _ready() -> void:
super._ready()
time_to_reach_max_speed = stats.get_attribute("Speed Time")
max_speed_multiplier = stats.get_attribute("Speed Multiplier")
final_time_between_shots = time_between_shots / max_speed_multiplier
func _process(delta: float) -> void:
if time_since_firing < current_time_between_shots:
time_since_firing += delta
func _physics_process(delta: float) -> void:
if !target_finder.targets.size() > 0:
time_since_firing_started = 0.0
current_time_between_shots = time_between_shots
else:
aim()
time_since_firing_started += delta
var progress: float = clamp(time_since_firing_started / time_to_reach_max_speed, 0, 1.0)
current_time_between_shots = lerpf(time_between_shots, final_time_between_shots, progress)
if time_since_firing >= current_time_between_shots:
time_since_firing -= current_time_between_shots
#shoot(0)