conforms file names to consistant standard

This commit is contained in:
2026-02-21 04:24:04 +11:00
parent 6b67dd9755
commit 5a4ad8633a
1991 changed files with 3836 additions and 7976 deletions

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[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://gojj0xkvjwvm"
path="res://.godot/imported/aud_bolt_gun.wav-f96e3b25d6ceb989b995a10b18761ac9.sample"
[deps]
source_file="res://weapons/bolt_gun_weapon/aud_bolt_gun.wav"
dest_files=["res://.godot/imported/aud_bolt_gun.wav-f96e3b25d6ceb989b995a10b18761ac9.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

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[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bjjlhmhfytbvm"
path="res://.godot/imported/mdl_bolt_gun.glb-002880df528e9257234aec7dff6fc721.scn"
[deps]
source_file="res://weapons/bolt_gun_weapon/mdl_bolt_gun.glb"
dest_files=["res://.godot/imported/mdl_bolt_gun.glb-002880df528e9257234aec7dff6fc721.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=false
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={
"materials": {
"metal3": {
"use_external/enabled": true,
"use_external/fallback_path": "res://materials/metal_3/metal3.tres",
"use_external/path": "uid://bte8u8o37f5mf"
},
"metal4": {
"use_external/enabled": true,
"use_external/fallback_path": "res://materials/metal_4/metal4.tres",
"use_external/path": "uid://dse5i3rqndtrf"
},
"wood1": {
"use_external/enabled": true,
"use_external/fallback_path": "res://materials/wood_1/wood1.tres",
"use_external/path": "uid://c21fh4gsnunfg"
}
}
}
gltf/naming_version=2
gltf/embedded_image_handling=0

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[gd_scene format=3 uid="uid://bn3t6sjupdxgi"]
[ext_resource type="Script" uid="uid://bp3o5klntwmhd" path="res://scripts/weapons/hitscan_weapon.gd" id="1_yvp43"]
[ext_resource type="Resource" uid="uid://smctw4ogm4rx" path="res://weapons/bolt_gun_weapon/weapon_stats.tres" id="2_2k4c7"]
[ext_resource type="AudioStream" uid="uid://gojj0xkvjwvm" path="res://weapons/bolt_gun_weapon/aud_bolt_gun.wav" id="3_5wfsb"]
[ext_resource type="PackedScene" uid="uid://bjjlhmhfytbvm" path="res://weapons/bolt_gun_weapon/mdl_bolt_gun.glb" id="4_5wfsb"]
[ext_resource type="Material" uid="uid://3m464q2bkdkm" path="res://towers/bolt_gun_tower/PipePistolBullets.tres" id="5_1hdrg"]
[ext_resource type="Material" uid="uid://cjvmf0bl70x6q" path="res://materials/metal_2/metal2.tres" id="6_1hdrg"]
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_1hdrg"]
random_pitch = 1.0832878
streams_count = 1
stream_0/stream = ExtResource("3_5wfsb")
[sub_resource type="QuadMesh" id="QuadMesh_jw2fc"]
material = ExtResource("6_1hdrg")
size = Vector2(0.125, 0.125)
[node name="Rifle" type="Node3D" unique_id=1518167828 node_paths=PackedStringArray("raycast", "audio_player", "recharge_timer", "particle_emitter")]
script = ExtResource("1_yvp43")
raycast = NodePath("RayCast3D")
stats = ExtResource("2_2k4c7")
audio_player = NodePath("AudioStreamPlayer3D")
recharge_timer = NodePath("Timer")
particle_emitter = NodePath("HitParticle")
metadata/_custom_type_script = "uid://bp3o5klntwmhd"
[node name="RayCast3D" type="RayCast3D" parent="." unique_id=1349784403]
target_position = Vector3(0, 0, -1)
collision_mask = 4
[node name="Timer" type="Timer" parent="." unique_id=2110782459]
wait_time = 4.0
one_shot = true
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="." unique_id=2124501556]
stream = SubResource("AudioStreamRandomizer_1hdrg")
bus = &"SFX"
[node name="BoltGun" parent="." unique_id=1115474442 instance=ExtResource("4_5wfsb")]
[node name="Cube_001" parent="BoltGun" index="0" unique_id=1594991959]
layers = 2
[node name="HitParticle" type="GPUParticles3D" parent="." unique_id=76894935]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.086717755, -1.0784638)
emitting = false
amount = 5
lifetime = 0.2
one_shot = true
explosiveness = 1.0
transform_align = 3
process_material = ExtResource("5_1hdrg")
draw_pass_1 = SubResource("QuadMesh_jw2fc")
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
[editable path="BoltGun"]

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class_name AssaultWeapon
extends HitscanWeapon

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uid://yi5gkkyhkbgw

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[gd_resource type="Resource" script_class="CardText" format=3 uid="uid://smctw4ogm4rx"]
[ext_resource type="Script" uid="uid://bsuinotkvh7eu" path="res://scripts/resources/feature.gd" id="1_vqq5l"]
[ext_resource type="Script" uid="uid://dg7gxxqfqxcmc" path="res://scripts/resources/cassette_text.gd" id="2_k26ta"]
[ext_resource type="Resource" uid="uid://dfup264h2pun7" path="res://scripts/features/heavy_rounds/heavy_rounds_feature.tres" id="2_prves"]
[resource]
script = ExtResource("2_k26ta")
energy_type = 2
attributes = Dictionary[String, float]({
"Damage": 6.0,
"Energy": 20.0,
"Fire Delay": 0.468,
"Range": 15.0
})
features = Array[ExtResource("1_vqq5l")]([ExtResource("2_prves")])
text = "DESC_WEAPON_BASIC_GUN"