added new tree models

This commit is contained in:
2025-12-10 20:25:19 +11:00
parent 28289f1e38
commit 5bbc2c0cb0
45 changed files with 1145 additions and 165 deletions

View File

@@ -88,30 +88,30 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.39813, 0)
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
[node name="Skeleton3D" parent="eyedog/Armature" index="0"]
bones/1/rotation = Quaternion(-0.439304, -1.0709e-07, 5.23691e-08, 0.898338)
bones/3/rotation = Quaternion(0.233785, 0.324851, 0.542755, 0.738399)
bones/4/rotation = Quaternion(0.202596, 0.730837, 0.133447, 0.637985)
bones/5/rotation = Quaternion(0.0807169, 0.113794, 0.103388, 0.984808)
bones/6/rotation = Quaternion(0.1897, 0.0455505, -0.0147276, 0.980674)
bones/7/rotation = Quaternion(0.212592, -0.0409247, -0.776147, 0.592221)
bones/8/rotation = Quaternion(0.145596, -0.673764, -0.223773, 0.689035)
bones/9/rotation = Quaternion(0.21458, -0.0679522, -0.273831, 0.93507)
bones/10/rotation = Quaternion(0.361696, -0.022981, -0.0737816, 0.929088)
bones/11/position = Vector3(-0.182181, 0.0249746, -0.297013)
bones/13/rotation = Quaternion(-0.190314, -0.343714, 0.667305, 0.632728)
bones/14/rotation = Quaternion(-0.315946, -0.576307, -0.237059, 0.715438)
bones/15/rotation = Quaternion(0.36767, -0.0363555, 0.344702, 0.862947)
bones/16/rotation = Quaternion(0.39201, 0.0141284, 0.103499, 0.914011)
bones/17/rotation = Quaternion(-0.415643, 0.234919, -0.806682, 0.348308)
bones/18/rotation = Quaternion(-0.155071, 0.546436, 0.037938, 0.822144)
bones/19/rotation = Quaternion(0.16324, -0.0179424, -0.154066, 0.974317)
bones/20/rotation = Quaternion(0.200947, -0.0385468, -0.00188781, 0.978842)
bones/21/rotation = Quaternion(0.476805, -1.04786e-07, -5.68396e-08, 0.879009)
bones/22/position = Vector3(-0.128557, 0.0159593, 0.519261)
bones/22/scale = Vector3(0.893472, 1, 1)
bones/23/position = Vector3(0.255975, 0.0228185, 0.200587)
bones/23/scale = Vector3(0.893472, 1, 1)
bones/24/position = Vector3(0.0845419, 0.0148535, 0.129847)
bones/1/rotation = Quaternion(-0.5023906, 0.075574934, 0.050432257, 0.8598538)
bones/3/rotation = Quaternion(0.21053463, 0.16882902, 0.68990326, 0.6717183)
bones/4/rotation = Quaternion(0.21643554, 0.6950716, 0.19331414, 0.65776956)
bones/5/rotation = Quaternion(0.19133137, 0.08228369, 0.22566509, 0.9516812)
bones/6/rotation = Quaternion(0.31210625, 0.029582461, 0.048017807, 0.9483717)
bones/7/rotation = Quaternion(0.17991859, -0.02120418, -0.7875835, 0.58897555)
bones/8/rotation = Quaternion(0.18775536, -0.672328, -0.21866119, 0.6818434)
bones/9/rotation = Quaternion(0.29144275, -0.051640283, -0.33432224, 0.8947754)
bones/10/rotation = Quaternion(0.41561264, -0.012154149, -0.11101786, 0.9026591)
bones/11/position = Vector3(-0.16280325, 0.07974865, -0.16812053)
bones/13/rotation = Quaternion(-0.1910879, -0.29201618, 0.7069325, 0.6151898)
bones/14/rotation = Quaternion(-0.29846585, -0.5750957, -0.20405039, 0.7338573)
bones/15/rotation = Quaternion(0.48737815, -0.04054384, 0.42137182, 0.7637176)
bones/16/rotation = Quaternion(0.46019027, 0.0035901088, 0.14397956, 0.8760605)
bones/17/rotation = Quaternion(-0.2920196, 0.276165, -0.7524576, 0.5217902)
bones/18/rotation = Quaternion(-0.2439201, 0.5653468, 0.13032612, 0.77711076)
bones/19/rotation = Quaternion(0.36528137, 0.015252313, -0.31966648, 0.8741569)
bones/20/rotation = Quaternion(0.36237866, -0.01935457, -0.08421751, 0.9280164)
bones/21/rotation = Quaternion(0.41539147, -1.0843781e-07, -4.9518494e-08, 0.9096428)
bones/22/position = Vector3(-0.18090886, 0.016805895, 0.38714543)
bones/22/scale = Vector3(0.89347196, 1, 1)
bones/23/position = Vector3(0.22532098, 0.07340215, 0.26439643)
bones/23/scale = Vector3(0.89347196, 1, 1)
bones/24/position = Vector3(0.14499767, 0.015681228, -0.051600434)
[node name="AnimationPlayer" parent="eyedog" index="1"]
autoplay = "Walk"

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