added new tree models
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12
Gauntlet/gauntlet_mat.tres
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12
Gauntlet/gauntlet_mat.tres
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[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://b2rsi4vlkfpp1"]
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[ext_resource type="Shader" uid="uid://dq04j2s5foo2f" path="res://Shaders/mightyduke_ps1.gdshader" id="1_i1hsh"]
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[ext_resource type="Texture2D" uid="uid://b5es3jtoiurk0" path="res://Gauntlet/gauntlet_gauntlet_test_sprite.png" id="2_vslqm"]
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[resource]
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render_priority = 0
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shader = ExtResource("1_i1hsh")
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shader_parameter/albedo = ExtResource("2_vslqm")
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shader_parameter/jitter_z_coordinate = true
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shader_parameter/jitter_depth_independent = true
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shader_parameter/alpha_scissor = 1.0
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