updated to godot 4.6

This commit is contained in:
2026-01-28 13:42:26 +11:00
parent 5bbc2c0cb0
commit 6f1105cdbe
795 changed files with 5616 additions and 2077 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=4 format=3 uid="uid://406wnf58lo7h"]
[gd_scene format=3 uid="uid://406wnf58lo7h"]
[ext_resource type="PackedScene" uid="uid://bvyx8hxvka7vu" path="res://tree_test.glb" id="1_pscrb"]
[ext_resource type="Material" uid="uid://cqwo7la40rbkn" path="res://foliage/foliage.material" id="2_kkjgf"]
@@ -6,10 +6,10 @@
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_us4dp"]
albedo_color = Color(0.326727, 0.157357, 0.00483305, 1)
[node name="tree_test" instance=ExtResource("1_pscrb")]
[node name="tree_test" unique_id=2107104848 instance=ExtResource("1_pscrb")]
[node name="Cube" parent="." index="0"]
[node name="Cube" parent="." index="0" unique_id=1856582566]
surface_material_override/0 = SubResource("StandardMaterial3D_us4dp")
[node name="Cube_001" parent="." index="1"]
[node name="Cube_001" parent="." index="1" unique_id=658166350]
surface_material_override/0 = ExtResource("2_kkjgf")