updated to godot 4.6
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@@ -1,4 +1,4 @@
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[gd_resource type="AtlasTexture" load_steps=2 format=3 uid="uid://sybn6bjbj5fh"]
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[gd_resource type="AtlasTexture" format=3 uid="uid://sybn6bjbj5fh"]
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[ext_resource type="Texture2D" uid="uid://duywsy7jmh4u" path="res://Assets/Textures/spike.png" id="1_nf07h"]
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