updated to godot 4.6
This commit is contained in:
@@ -1,4 +1,4 @@
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[gd_resource type="Resource" script_class="HeroClass" load_steps=8 format=3 uid="uid://b5pc3frhx467q"]
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[gd_resource type="Resource" script_class="HeroClass" format=3 uid="uid://b5pc3frhx467q"]
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[ext_resource type="PackedScene" uid="uid://dq8v5e11rvyi6" path="res://Classes/Engineer/plan.tscn" id="1_2m5d7"]
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[ext_resource type="Script" uid="uid://d40isem6w5d8" path="res://Scripts/Resources/card.gd" id="1_t4fvj"]
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@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/doe.png-d3896b3adb071320d65d239025b47343.ctex
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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@@ -25,6 +27,10 @@ mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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@@ -15,9 +15,11 @@ dest_files=["res://.godot/imported/plan.glb-1550a2307197fee30ac7089f8e7db254.scn
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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@@ -32,10 +34,14 @@ animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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_subresources={
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"materials": {
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"Material.001": {
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"use_external/enabled": false,
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"use_external/fallback_path": "",
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"use_external/path": "uid://dq30v3hgyi4da"
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}
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}
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=14 format=4 uid="uid://dq8v5e11rvyi6"]
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[gd_scene format=4 uid="uid://dq8v5e11rvyi6"]
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[ext_resource type="Script" uid="uid://bj7oafusrrsk" path="res://Scripts/card_item.gd" id="2_kobsv"]
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[ext_resource type="Script" uid="uid://cl2mi4bnpatwk" path="res://Scripts/float_and_spin.gd" id="3_b2a1t"]
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@@ -89,7 +89,7 @@ _surfaces = [{
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blend_shape_mode = 0
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shadow_mesh = SubResource("ArrayMesh_lw2q8")
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[node name="Node3D" type="StaticBody3D" node_paths=PackedStringArray("outline_mesh", "card_ui")]
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[node name="Node3D" type="StaticBody3D" unique_id=1261182387 node_paths=PackedStringArray("outline_mesh", "card_ui")]
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collision_layer = 16
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script = ExtResource("2_kobsv")
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outline_mesh = NodePath("Node3D/Plane")
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@@ -97,17 +97,17 @@ card_ui = NodePath("SubViewport/Node2D")
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hover_text = "[center]#Interact# to pick up"
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metadata/_custom_type_script = "uid://bj7oafusrrsk"
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1308972897]
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shape = SubResource("BoxShape3D_2u312")
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[node name="SubViewport" type="SubViewport" parent="."]
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[node name="SubViewport" type="SubViewport" parent="." unique_id=182315876]
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transparent_bg = true
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size = Vector2i(352, 512)
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[node name="Node2D" parent="SubViewport" instance=ExtResource("6_etati")]
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[node name="Node2D" parent="SubViewport" unique_id=1968457567 instance=ExtResource("6_etati")]
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position = Vector2(-56, 0)
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[node name="Sprite3D" type="Sprite3D" parent="."]
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[node name="Sprite3D" type="Sprite3D" parent="." unique_id=1625188673]
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transform = Transform3D(0.13, 0, 0, 0, 0.13, 0, 0, 0, 0.13, 0, 0, 0)
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visible = false
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billboard = 1
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@@ -115,7 +115,7 @@ no_depth_test = true
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fixed_size = true
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texture = SubResource("ViewportTexture_b2a1t")
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[node name="Node3D" type="RayCast3D" parent="."]
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[node name="Node3D" type="RayCast3D" parent="." unique_id=2066614285]
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target_position = Vector3(0, -2, 0)
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script = ExtResource("3_b2a1t")
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float_height = 1.4
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@@ -125,17 +125,15 @@ spin_speed = 0.4
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curve = SubResource("Curve_kobsv")
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metadata/_custom_type_script = "uid://cl2mi4bnpatwk"
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[node name="Plane" type="MeshInstance3D" parent="Node3D"]
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[node name="Plane" type="MeshInstance3D" parent="Node3D" unique_id=1273647181]
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transform = Transform3D(0.129, 0, 0, 0, 0.108, 0, 0, 0, 0.097, -0.536755, 0.0293462, -0.257914)
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mesh = SubResource("ArrayMesh_kobsv")
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skeleton = NodePath("")
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surface_material_override/0 = ExtResource("5_2u312")
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[node name="Plane2" type="MeshInstance3D" parent="Node3D"]
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[node name="Plane2" type="MeshInstance3D" parent="Node3D" unique_id=848706958]
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transform = Transform3D(0.129, 0, 0, 0, 0.108, 0, 0, 0, 0.097, -0.536755, 0.0293462, -0.257914)
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mesh = SubResource("ArrayMesh_75s6s")
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skeleton = NodePath("")
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[node name="RemoteTransform3D" type="RemoteTransform3D" parent="Node3D"]
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[node name="RemoteTransform3D" type="RemoteTransform3D" parent="Node3D" unique_id=1178893434]
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remote_path = NodePath("../../CollisionShape3D")
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use_global_coordinates = false
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@@ -1,4 +1,4 @@
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://dlftx7c32euh0"]
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://dlftx7c32euh0"]
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[ext_resource type="Texture2D" uid="uid://dds48gjgiyjp6" path="res://Classes/Engineer/plan_plan_tex.png" id="1_jpetr"]
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@@ -22,6 +22,8 @@ dest_files=["res://.godot/imported/plan_plan_tex.png-e4a279734396ed977f4f903ec94
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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@@ -29,6 +31,10 @@ mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=9 format=3 uid="uid://ciagj1hfn4gou"]
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[gd_scene format=3 uid="uid://ciagj1hfn4gou"]
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[ext_resource type="Script" uid="uid://bc0xyfr5nj1ul" path="res://UI/Menus/CharacterSelect/character_podium.gd" id="1_fo804"]
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[ext_resource type="Texture2D" uid="uid://d4jd718brpsed" path="res://Classes/Engineer/doe.png" id="2_4b5pd"]
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@@ -9,48 +9,48 @@
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[ext_resource type="PackedScene" uid="uid://d3qabcosmk2q5" path="res://Towers/Overclock/tower.tscn" id="7_pmyku"]
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[ext_resource type="Resource" uid="uid://v13yoous66bc" path="res://Towers/Overclock/tower_stats.tres" id="8_1jafm"]
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[node name="EngineerPodium" type="Node3D"]
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[node name="EngineerPodium" type="Node3D" unique_id=1902392723]
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script = ExtResource("1_fo804")
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metadata/_custom_type_script = "uid://bc0xyfr5nj1ul"
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[node name="Base" type="CSGCylinder3D" parent="."]
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[node name="Base" type="CSGCylinder3D" parent="." unique_id=69384934]
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radius = 3.0
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height = 1.0
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sides = 32
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[node name="Node3D" parent="Base" instance=ExtResource("3_pmyku")]
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[node name="Node3D" parent="Base" unique_id=1327440195 instance=ExtResource("3_pmyku")]
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transform = Transform3D(0.563166, 0, -0.826344, 0, 1, 0, 0.826344, 0, 0.563166, -1.32611, 0.5, -0.864711)
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[node name="SpotLight3D" type="SpotLight3D" parent="Base"]
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[node name="SpotLight3D" type="SpotLight3D" parent="Base" unique_id=1145230669]
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transform = Transform3D(0.563166, 0.826344, 3.61207e-08, 1.35728e-16, -4.37114e-08, 1, 0.826344, -0.563166, -2.46168e-08, -0.0459526, 4, -0.305444)
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spot_range = 10.0
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spot_attenuation = 0.39
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[node name="Content" type="Node3D" parent="Base"]
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[node name="Content" type="Node3D" parent="Base" unique_id=1190394664]
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visible = false
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[node name="CharacterSprite" type="Sprite3D" parent="Base/Content"]
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[node name="CharacterSprite" type="Sprite3D" parent="Base/Content" unique_id=2086218030]
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transform = Transform3D(1.6895, 0, -2.47903, 0, 3, 0, 2.47903, 0, 1.6895, -0.0459526, 1.91885, -0.305444)
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modulate = Color(0.517184, 0.517184, 0.517184, 1)
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billboard = 2
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texture_filter = 0
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texture = ExtResource("2_4b5pd")
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[node name="Assaultmod" type="MeshInstance3D" parent="Base/Content"]
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[node name="Assaultmod" type="MeshInstance3D" parent="Base/Content" unique_id=2063301675]
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transform = Transform3D(-0.155908, 0.191531, -0.37018, -7.29442e-09, 0.395231, 0.204492, 0.416795, 0.0716447, -0.138472, 1.08392, 0.959456, -1.22038)
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mesh = ExtResource("4_1jafm")
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skeleton = NodePath("../../../..")
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[node name="Snipermodel" type="MeshInstance3D" parent="Base/Content"]
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[node name="Snipermodel" type="MeshInstance3D" parent="Base/Content" unique_id=379551144]
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transform = Transform3D(0.410348, 0.0352013, 0.0823131, 0.0231825, 0.331215, -0.257215, -0.0864702, 0.255847, 0.32166, -1.09654, 0.957512, 0.64087)
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mesh = ExtResource("5_851y4")
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skeleton = NodePath("../../../..")
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[node name="Gattlemesh" type="MeshInstance3D" parent="Base/Content"]
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[node name="Gattlemesh" type="MeshInstance3D" parent="Base/Content" unique_id=1013384712]
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transform = Transform3D(0.11298, -0.0560454, 0.277704, 2.63199e-09, 0.298972, 0.0603377, -0.283303, -0.0223507, 0.110748, 0.976316, 0.901463, 0.843925)
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mesh = ExtResource("6_iftlf")
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skeleton = NodePath("../../../..")
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[node name="Tower2" parent="Base/Content" instance=ExtResource("7_pmyku")]
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[node name="Tower2" parent="Base/Content" unique_id=1308894182 instance=ExtResource("7_pmyku")]
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transform = Transform3D(0.563166, 0, -0.826344, 0, 1, 0, 0.826344, 0, 0.563166, 2.31578, 1.01612, -0.162108)
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stats = ExtResource("8_1jafm")
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@@ -19,6 +19,8 @@ dest_files=["res://.godot/imported/red.png-561e49e67dcfa05e374432bb4f2e3e43.s3tc
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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@@ -26,6 +28,10 @@ mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/red_hand.png-bc5626acea0eb13494849759aaa0400d
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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@@ -25,6 +27,10 @@ mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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