updated to godot 4.6
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@@ -1,4 +1,4 @@
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[gd_resource type="Resource" script_class="Enemy" load_steps=6 format=3 uid="uid://bffhb5krs5elm"]
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[gd_resource type="Resource" script_class="Enemy" format=3 uid="uid://bffhb5krs5elm"]
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[ext_resource type="Texture2D" uid="uid://b1lwaxw62yp3p" path="res://Assets/Textures/dead_spike.png" id="1_skyfd"]
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[ext_resource type="Texture2D" uid="uid://duywsy7jmh4u" path="res://Assets/Textures/spike.png" id="2_idym2"]
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