updated to godot 4.6
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@@ -1,4 +1,4 @@
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[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://bo82o88d7vo1x"]
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[gd_resource type="ShaderMaterial" format=3 uid="uid://bo82o88d7vo1x"]
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[ext_resource type="Shader" uid="uid://dq04j2s5foo2f" path="res://Shaders/mightyduke_ps1.gdshader" id="1_1d6vt"]
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[ext_resource type="Texture2D" uid="uid://br44qpy5v6ymr" path="res://Enemies/EyeDog/eye_dog_tex.png" id="2_1d6vt"]
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