updated to godot 4.6
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=7 format=3 uid="uid://ddpixntjsbpqp"]
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[gd_scene format=3 uid="uid://ddpixntjsbpqp"]
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[ext_resource type="PackedScene" uid="uid://beq6rn0babncg" path="res://Scenes/Projectiles/status_applying_projectile.tscn" id="1_a8cjq"]
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[ext_resource type="Script" uid="uid://bl5um0g8hhtjw" path="res://Projectiles/Fireball/fireball_projectile.gd" id="2_rin44"]
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@@ -10,7 +10,7 @@
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streams_count = 1
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stream_0/stream = ExtResource("5_k3tme")
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[node name="Fireball" instance=ExtResource("1_a8cjq")]
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[node name="Fireball" unique_id=1134300149 instance=ExtResource("1_a8cjq")]
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script = ExtResource("2_rin44")
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status_stats = ExtResource("3_vb4ff")
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