updated to godot 4.6
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=6 format=3 uid="uid://p2vwo8ivben6"]
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[gd_scene format=3 uid="uid://p2vwo8ivben6"]
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[ext_resource type="PackedScene" uid="uid://di2wwvkv4wov1" path="res://Scenes/Projectiles/homing_projectile.tscn" id="1_fnn4i"]
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[ext_resource type="Script" uid="uid://bs1sle66bd7e" path="res://Projectiles/Rocket/rocket_projectile.gd" id="2_86up0"]
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@@ -10,7 +10,7 @@ random_pitch = 1.1
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streams_count = 1
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stream_0/stream = ExtResource("4_i5kff")
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[node name="Rocket" instance=ExtResource("1_fnn4i")]
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[node name="Rocket" unique_id=157218563 instance=ExtResource("1_fnn4i")]
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script = ExtResource("2_86up0")
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[node name="Sprite3D" parent="." index="1"]
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