updated to godot 4.6

This commit is contained in:
2026-01-28 13:42:26 +11:00
parent 5bbc2c0cb0
commit 6f1105cdbe
795 changed files with 5616 additions and 2077 deletions

View File

@@ -1,4 +1,4 @@
[gd_resource type="Resource" script_class="Enemy" load_steps=6 format=3 uid="uid://dsgkwh3opyqtx"]
[gd_resource type="Resource" script_class="Enemy" format=3 uid="uid://dsgkwh3opyqtx"]
[ext_resource type="Texture2D" uid="uid://chhmkmlfrobhu" path="res://Assets/Textures/bubble.png" id="1_57rr1"]
[ext_resource type="Texture2D" uid="uid://ta47gpiwloxm" path="res://Assets/Textures/dead_bubble.png" id="1_ioqxi"]
@@ -20,7 +20,6 @@ penalty = 4
movement_speed = 2.0
spawn_cooldown = 0.5
common_group = 8
common_cost = 1
uncommon_group = 14
uncommon_cost = 2
rare_group = 20

View File

@@ -1,4 +1,4 @@
[gd_resource type="Resource" script_class="Enemy" load_steps=6 format=3 uid="uid://boik1gnpl4v0a"]
[gd_resource type="Resource" script_class="Enemy" format=3 uid="uid://boik1gnpl4v0a"]
[ext_resource type="Texture2D" uid="uid://cde0voyrwnqkl" path="res://Assets/Textures/icon_eye_dog_boss.png" id="1_2o720"]
[ext_resource type="Texture2D" uid="uid://bp3njt3h0qfbg" path="res://Assets/Textures/dead_eye_dog_boss.png" id="1_5xm32"]
@@ -18,8 +18,6 @@ spawn_power = 100
health = 7000
penalty = 40
movement_speed = 0.8
spawn_cooldown = 1.0
common_group = 1
common_cost = 7
uncommon_group = 2
uncommon_cost = 9

View File

@@ -1,4 +1,4 @@
[gd_resource type="Resource" script_class="Enemy" load_steps=7 format=3 uid="uid://btudmfd7wfwec"]
[gd_resource type="Resource" script_class="Enemy" format=3 uid="uid://btudmfd7wfwec"]
[ext_resource type="Texture2D" uid="uid://bl16mvx4xaxeb" path="res://Assets/Textures/dead_leapfrog.png" id="1_aa1x4"]
[ext_resource type="Texture2D" uid="uid://3ywtwfpuuknr" path="res://Assets/Textures/leapfrog.png" id="2_pj3v3"]
@@ -20,13 +20,10 @@ scene = ExtResource("3_pj3v3")
icon = ExtResource("2_pj3v3")
death_sprite = ExtResource("1_aa1x4")
sprite = SubResource("AtlasTexture_n6kdu")
spawn_power = 10
health = 150
penalty = 8
movement_speed = 1.3
spawn_cooldown = 1.8
common_group = 1
common_cost = 1
uncommon_group = 3
uncommon_cost = 2
rare_group = 5