updated to godot 4.6
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@@ -1,4 +1,4 @@
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[gd_resource type="Resource" script_class="Enemy" load_steps=6 format=3 uid="uid://dsgkwh3opyqtx"]
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[gd_resource type="Resource" script_class="Enemy" format=3 uid="uid://dsgkwh3opyqtx"]
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[ext_resource type="Texture2D" uid="uid://chhmkmlfrobhu" path="res://Assets/Textures/bubble.png" id="1_57rr1"]
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[ext_resource type="Texture2D" uid="uid://ta47gpiwloxm" path="res://Assets/Textures/dead_bubble.png" id="1_ioqxi"]
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@@ -20,7 +20,6 @@ penalty = 4
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movement_speed = 2.0
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spawn_cooldown = 0.5
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common_group = 8
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common_cost = 1
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uncommon_group = 14
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uncommon_cost = 2
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rare_group = 20
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