updated to godot 4.6
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=6 format=3 uid="uid://c6isprnkaliqr"]
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[gd_scene format=3 uid="uid://c6isprnkaliqr"]
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[ext_resource type="Script" uid="uid://bpvmvx10q4ayd" path="res://Scenes/MixingTable/remix_table.gd" id="1_q8doq"]
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[ext_resource type="PackedScene" uid="uid://bajli4d3nqwll" path="res://UI/Menus/MixingMenu/track_editor.tscn" id="2_ibyhf"]
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@@ -9,26 +9,26 @@
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[sub_resource type="BoxShape3D" id="BoxShape3D_78x4u"]
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size = Vector3(0.5, 0.5, 0.5)
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[node name="RemixTable" type="StaticBody3D" node_paths=PackedStringArray("button")]
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[node name="RemixTable" type="StaticBody3D" unique_id=155375437 node_paths=PackedStringArray("button")]
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script = ExtResource("1_q8doq")
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remix_menu_scene = ExtResource("2_ibyhf")
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button = NodePath("StaticBody3D")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=512153260]
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shape = SubResource("BoxShape3D_ibyhf")
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[node name="CSGBox3D" type="CSGBox3D" parent="."]
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[node name="CSGBox3D" type="CSGBox3D" parent="." unique_id=1398049834]
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[node name="StaticBody3D" type="StaticBody3D" parent="."]
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[node name="StaticBody3D" type="StaticBody3D" parent="." unique_id=1526369567]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.524303, 0)
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collision_layer = 16
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collision_mask = 0
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script = ExtResource("2_mjah6")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D" unique_id=296240418]
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shape = SubResource("BoxShape3D_78x4u")
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[node name="CSGBox3D" type="CSGBox3D" parent="StaticBody3D"]
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[node name="CSGBox3D" type="CSGBox3D" parent="StaticBody3D" unique_id=2047185618]
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size = Vector3(0.5, 0.5, 0.5)
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[connection signal="button_interacted" from="StaticBody3D" to="." method="_on_static_body_3d_button_interacted"]
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