updated to godot 4.6

This commit is contained in:
2026-01-28 13:42:26 +11:00
parent 5bbc2c0cb0
commit 6f1105cdbe
795 changed files with 5616 additions and 2077 deletions

View File

@@ -15,9 +15,11 @@ dest_files=["res://.godot/imported/funbox.glb-0d98cfb9abd4d8ea0cefa019611e5edf.s
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
@@ -32,10 +34,14 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={
"materials": {
"Material": {
"use_external/enabled": true,
"use_external/fallback_path": "",
"use_external/path": "uid://dsi0ofa74tfc4"
}
},
@@ -46,7 +52,8 @@ _subresources={
"generate/shadow_meshes": 0,
"lods/normal_merge_angle": 60.0,
"save_to_file/enabled": true,
"save_to_file/path": "res://textmesh.res"
"save_to_file/fallback_path": "res://textmesh.res",
"save_to_file/path": "uid://b03auioc2qr1c"
}
}
}