updated to godot 4.6
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=6 format=3 uid="uid://d3qabcosmk2q5"]
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[gd_scene format=3 uid="uid://d3qabcosmk2q5"]
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[ext_resource type="PackedScene" uid="uid://kioik38usbqj" path="res://Scenes/Towers/area_tower.tscn" id="1_85dnw"]
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[ext_resource type="Script" uid="uid://c4bu4hlgifqom" path="res://Towers/Overclock/overclock_tower.gd" id="2_uhx1y"]
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@@ -7,21 +7,19 @@
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[sub_resource type="Resource" id="Resource_50mhx"]
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script = ExtResource("3_gt5qf")
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damage = 0
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status_effects = Array[ExtResource("4_d15h4")]([])
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metadata/_custom_type_script = "uid://djp7tepdsda8w"
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[node name="Tower" instance=ExtResource("1_85dnw")]
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[node name="Tower" unique_id=884557637 instance=ExtResource("1_85dnw")]
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script = ExtResource("2_uhx1y")
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turns_to_aim = false
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effect = SubResource("Resource_50mhx")
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[node name="Pitch" parent="." index="1"]
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[node name="Pitch" parent="." index="1" unique_id=1225654056]
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visible = false
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[node name="Yaw" parent="." index="2"]
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[node name="Yaw" parent="." index="2" unique_id=1867477]
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visible = false
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[node name="CSGBox3D" type="CSGBox3D" parent="." index="7"]
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[node name="CSGBox3D" type="CSGBox3D" parent="." index="7" unique_id=916805543]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.51387, 0)
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size = Vector3(1, 2.02774, 1)
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@@ -1,17 +1,14 @@
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[gd_resource type="Resource" script_class="CardText" load_steps=3 format=3 uid="uid://v13yoous66bc"]
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[gd_resource type="Resource" script_class="CardText" format=3 uid="uid://v13yoous66bc"]
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[ext_resource type="Script" uid="uid://bsuinotkvh7eu" path="res://Scripts/Resources/feature.gd" id="1_0swcp"]
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[ext_resource type="Script" uid="uid://dg7gxxqfqxcmc" path="res://Scripts/Resources/card_text.gd" id="2_fax6y"]
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[resource]
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script = ExtResource("2_fax6y")
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target_type = Array[int]([])
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energy_type = 0
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attributes = Dictionary[String, float]({
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"Damage": 0.0,
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"Fire Delay": 0.0,
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"Range": 4.0
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})
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features = Array[ExtResource("1_0swcp")]([])
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text = "DESC_TOWER_SPEED_INCREASER"
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metadata/_custom_type_script = "uid://dg7gxxqfqxcmc"
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