updated to godot 4.6
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@@ -1,4 +1,4 @@
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[gd_resource type="Resource" script_class="CardText" load_steps=4 format=3 uid="uid://c65rq455ma8f6"]
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[gd_resource type="Resource" script_class="CardText" format=3 uid="uid://c65rq455ma8f6"]
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[ext_resource type="Script" uid="uid://bsuinotkvh7eu" path="res://Scripts/Resources/feature.gd" id="2_gaqbj"]
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[ext_resource type="Script" uid="uid://dg7gxxqfqxcmc" path="res://Scripts/Resources/card_text.gd" id="2_lag26"]
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@@ -6,8 +6,6 @@
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[resource]
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script = ExtResource("2_lag26")
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target_type = Array[int]([])
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energy_type = 0
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attributes = Dictionary[String, float]({
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"Damage": 8.0,
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"Fire Delay": 5.0,
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