updated to godot 4.6
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@@ -1,4 +1,4 @@
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[gd_resource type="Resource" script_class="CardText" load_steps=4 format=3 uid="uid://eb0by6ba1d43"]
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[gd_resource type="Resource" script_class="CardText" format=3 uid="uid://eb0by6ba1d43"]
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[ext_resource type="Script" uid="uid://bsuinotkvh7eu" path="res://Scripts/Resources/feature.gd" id="1_b3d4q"]
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[ext_resource type="Script" uid="uid://dg7gxxqfqxcmc" path="res://Scripts/Resources/card_text.gd" id="2_5j62t"]
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@@ -7,7 +7,6 @@
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[resource]
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script = ExtResource("2_5j62t")
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target_type = Array[int]([1, 2])
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energy_type = 0
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attributes = Dictionary[String, float]({
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"Damage": 20.0,
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"Fire Delay": 2.0,
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