updated to godot 4.6
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@@ -1,4 +1,4 @@
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[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://dgkyl751a1muh"]
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[gd_resource type="ShaderMaterial" format=3 uid="uid://dgkyl751a1muh"]
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[ext_resource type="Shader" uid="uid://dq04j2s5foo2f" path="res://Shaders/mightyduke_ps1.gdshader" id="1_84kqg"]
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[ext_resource type="Texture2D" uid="uid://dovi2js4g7jnu" path="res://Tree1/tree1_tree1_bark.png" id="2_s6boq"]
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