updated to godot 4.6
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@@ -1,14 +1,14 @@
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[gd_scene load_steps=3 format=3 uid="uid://ga21hoa8fxmm"]
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[gd_scene format=3 uid="uid://ga21hoa8fxmm"]
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[ext_resource type="Script" uid="uid://laoxiep4e5x0" path="res://UI/HotWheelUI/hot_wheel.gd" id="1_2sjpl"]
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[ext_resource type="Texture2D" uid="uid://bpcyxdpog3w85" path="res://Assets/Textures/assault_icon.png" id="2_7sdlw"]
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[node name="HotWheel" type="HBoxContainer" node_paths=PackedStringArray("buttons")]
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[node name="HotWheel" type="HBoxContainer" unique_id=206149727 node_paths=PackedStringArray("buttons")]
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alignment = 1
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script = ExtResource("1_2sjpl")
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buttons = [NodePath("Button4"), NodePath("Button5"), NodePath("Button"), NodePath("Button2"), NodePath("Button3")]
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[node name="Button4" type="Button" parent="."]
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[node name="Button4" type="Button" parent="." unique_id=1969482838]
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custom_minimum_size = Vector2(32, 32)
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layout_mode = 2
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size_flags_vertical = 8
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@@ -17,7 +17,7 @@ icon = ExtResource("2_7sdlw")
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icon_alignment = 1
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expand_icon = true
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[node name="Button5" type="Button" parent="."]
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[node name="Button5" type="Button" parent="." unique_id=1379691144]
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custom_minimum_size = Vector2(32, 32)
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layout_mode = 2
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size_flags_vertical = 8
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@@ -26,7 +26,7 @@ icon = ExtResource("2_7sdlw")
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icon_alignment = 1
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expand_icon = true
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[node name="Button" type="Button" parent="."]
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[node name="Button" type="Button" parent="." unique_id=652703221]
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custom_minimum_size = Vector2(48, 48)
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layout_mode = 2
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toggle_mode = true
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@@ -35,7 +35,7 @@ icon = ExtResource("2_7sdlw")
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icon_alignment = 1
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expand_icon = true
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[node name="Button2" type="Button" parent="."]
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[node name="Button2" type="Button" parent="." unique_id=1686705634]
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custom_minimum_size = Vector2(32, 32)
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layout_mode = 2
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size_flags_vertical = 8
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@@ -44,7 +44,7 @@ icon = ExtResource("2_7sdlw")
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icon_alignment = 1
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expand_icon = true
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[node name="Button3" type="Button" parent="."]
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[node name="Button3" type="Button" parent="." unique_id=1225830420]
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custom_minimum_size = Vector2(32, 32)
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layout_mode = 2
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size_flags_vertical = 8
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