updated to godot 4.6
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@@ -1,7 +1,7 @@
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[gd_scene load_steps=2 format=3 uid="uid://dp45xkbsslr0k"]
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[gd_scene format=3 uid="uid://dp45xkbsslr0k"]
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[ext_resource type="Texture2D" uid="uid://bpixdxdjnr5tw" path="res://Assets/Textures/glue_icon.png" id="1_d3stl"]
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[node name="StatusIcon" type="TextureRect"]
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[node name="StatusIcon" type="TextureRect" unique_id=1993911433]
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texture_filter = 1
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texture = ExtResource("1_d3stl")
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