updated to godot 4.6

This commit is contained in:
2026-01-28 13:42:26 +11:00
parent 5bbc2c0cb0
commit 6f1105cdbe
795 changed files with 5616 additions and 2077 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=6 format=3 uid="uid://df27vi4stdgjx"]
[gd_scene format=3 uid="uid://df27vi4stdgjx"]
[ext_resource type="PackedScene" uid="uid://b7nargdyg28fj" path="res://Scenes/Weapons/weapon.tscn" id="1_533eh"]
[ext_resource type="Script" uid="uid://bg8jqsqf83tbf" path="res://Weapons/Ascension/ascension_weapon.gd" id="2_s1gtk"]
@@ -9,9 +9,9 @@
atlas = ExtResource("4_evfnb")
region = Rect2(0, 0, 64, 64)
[node name="Weapon" instance=ExtResource("1_533eh")]
[node name="Weapon" unique_id=106696861 instance=ExtResource("1_533eh")]
script = ExtResource("2_s1gtk")
stats = ExtResource("3_s1gtk")
[node name="Sprite3D" parent="." index="0"]
[node name="Sprite3D" parent="." index="0" unique_id=1457062627]
texture = SubResource("AtlasTexture_4kfie")

View File

@@ -19,6 +19,8 @@ dest_files=["res://.godot/imported/ascension_export.png-f435b49fb5a6cc70d59171b3
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@@ -26,6 +28,10 @@ mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View File

@@ -1,17 +1,15 @@
[gd_resource type="Resource" script_class="CardText" load_steps=3 format=3 uid="uid://do05i1xtdwfqk"]
[gd_resource type="Resource" script_class="CardText" format=3 uid="uid://do05i1xtdwfqk"]
[ext_resource type="Script" uid="uid://bsuinotkvh7eu" path="res://Scripts/Resources/feature.gd" id="1_c5ghd"]
[ext_resource type="Script" uid="uid://dg7gxxqfqxcmc" path="res://Scripts/Resources/card_text.gd" id="2_hwijr"]
[resource]
script = ExtResource("2_hwijr")
target_type = Array[int]([])
energy_type = 1
attributes = Dictionary[String, float]({
"Damage": 0.0,
"Energy": 5.0,
"Fire Delay": 2.0
})
features = Array[ExtResource("1_c5ghd")]([])
text = "DESC_WEAPON_PLATFORM_DASH"
metadata/_custom_type_script = "uid://dg7gxxqfqxcmc"