updated to godot 4.6

This commit is contained in:
2026-01-28 13:42:26 +11:00
parent 5bbc2c0cb0
commit 6f1105cdbe
795 changed files with 5616 additions and 2077 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=6 format=3 uid="uid://df27vi4stdgjx"]
[gd_scene format=3 uid="uid://df27vi4stdgjx"]
[ext_resource type="PackedScene" uid="uid://b7nargdyg28fj" path="res://Scenes/Weapons/weapon.tscn" id="1_533eh"]
[ext_resource type="Script" uid="uid://bg8jqsqf83tbf" path="res://Weapons/Ascension/ascension_weapon.gd" id="2_s1gtk"]
@@ -9,9 +9,9 @@
atlas = ExtResource("4_evfnb")
region = Rect2(0, 0, 64, 64)
[node name="Weapon" instance=ExtResource("1_533eh")]
[node name="Weapon" unique_id=106696861 instance=ExtResource("1_533eh")]
script = ExtResource("2_s1gtk")
stats = ExtResource("3_s1gtk")
[node name="Sprite3D" parent="." index="0"]
[node name="Sprite3D" parent="." index="0" unique_id=1457062627]
texture = SubResource("AtlasTexture_4kfie")