updated to godot 4.6

This commit is contained in:
2026-01-28 13:42:26 +11:00
parent 5bbc2c0cb0
commit 6f1105cdbe
795 changed files with 5616 additions and 2077 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=6 format=3 uid="uid://bn3t6sjupdxgi"]
[gd_scene format=3 uid="uid://bn3t6sjupdxgi"]
[ext_resource type="Script" uid="uid://bp3o5klntwmhd" path="res://Scripts/Weapons/hitscan_weapon.gd" id="1_yvp43"]
[ext_resource type="Resource" uid="uid://smctw4ogm4rx" path="res://Weapons/Assault/weapon_stats.tres" id="2_2k4c7"]
@@ -10,7 +10,7 @@ random_pitch = 1.1
streams_count = 1
stream_0/stream = ExtResource("2_5wfsb")
[node name="Rifle" type="Node3D" node_paths=PackedStringArray("raycast", "audio_player", "recharge_timer")]
[node name="Rifle" type="Node3D" unique_id=1518167828 node_paths=PackedStringArray("raycast", "audio_player", "recharge_timer")]
script = ExtResource("1_yvp43")
raycast = NodePath("RayCast3D")
stats = ExtResource("2_2k4c7")
@@ -18,21 +18,21 @@ audio_player = NodePath("AudioStreamPlayer3D")
recharge_timer = NodePath("Timer")
metadata/_custom_type_script = "uid://bp3o5klntwmhd"
[node name="RayCast3D" type="RayCast3D" parent="."]
[node name="RayCast3D" type="RayCast3D" parent="." unique_id=1349784403]
target_position = Vector3(0, 0, -1)
collision_mask = 4
[node name="Timer" type="Timer" parent="."]
[node name="Timer" type="Timer" parent="." unique_id=2110782459]
wait_time = 4.0
one_shot = true
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="."]
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="." unique_id=2124501556]
stream = SubResource("AudioStreamRandomizer_1hdrg")
bus = &"SFX"
[node name="Gun Thing" parent="." instance=ExtResource("3_2k4c7")]
[node name="Gun Thing" parent="." unique_id=1024288520 instance=ExtResource("3_2k4c7")]
[node name="Cube_001" parent="Gun Thing" index="0"]
[node name="Cube_001" parent="Gun Thing" index="0" unique_id=1455961016]
layers = 2
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]