updated to godot 4.6

This commit is contained in:
2026-01-28 13:42:26 +11:00
parent 5bbc2c0cb0
commit 6f1105cdbe
795 changed files with 5616 additions and 2077 deletions

View File

@@ -1,10 +1,7 @@
[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://bjdi4f801k0xt"]
[gd_resource type="ShaderMaterial" format=3 uid="uid://bjdi4f801k0xt"]
[ext_resource type="Shader" uid="uid://c5bffujq0l70k" path="res://Shaders/jitter.gdshader" id="1_r6w0r"]
[ext_resource type="Texture2D" uid="uid://u8p3xcl3gvie" path="res://Weapons/Assault/rifle_tex.png" id="2_kbuty"]
[resource]
render_priority = 0
shader = ExtResource("1_r6w0r")
shader_parameter/albedo = ExtResource("2_kbuty")
shader_parameter/alpha_scissor = 0.5