updated to godot 4.6
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@@ -1,4 +1,4 @@
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[gd_resource type="ParticleProcessMaterial" load_steps=3 format=3 uid="uid://bjab6t4n0s5ac"]
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[gd_resource type="ParticleProcessMaterial" format=3 uid="uid://bjab6t4n0s5ac"]
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[sub_resource type="Gradient" id="Gradient_eiw3y"]
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interpolation_color_space = 2
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