updated to godot 4.6
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@@ -1,8 +1,8 @@
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[gd_scene load_steps=2 format=3 uid="uid://csufsbi64asau"]
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[gd_scene format=3 uid="uid://csufsbi64asau"]
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[ext_resource type="Texture2D" uid="uid://hnfa76d6tdi" path="res://Weapons/RocketLauncher/target_icon.png" id="1_r4a3f"]
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[node name="Node3D" type="Sprite3D"]
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[node name="Node3D" type="Sprite3D" unique_id=1768912620]
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sorting_offset = 20.0
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pixel_size = 0.002
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billboard = 1
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