updated to godot 4.6
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@@ -15,9 +15,11 @@ dest_files=["res://.godot/imported/Bush2GLB3.glb-ac453049ba98460916f151972326e06
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nodes/root_type="Spatial"
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nodes/root_name="Scene Root"
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nodes/root_script=null
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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@@ -32,6 +34,9 @@ animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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_subresources={}
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gltf/naming_version=0
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gltf/embedded_image_handling=1
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@@ -1,11 +1,11 @@
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[gd_scene load_steps=3 format=3 uid="uid://b7e0ywe1g86fa"]
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[gd_scene format=3 uid="uid://b7e0ywe1g86fa"]
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[ext_resource type="PackedScene" uid="uid://w7vkshth36rr" path="res://foliage/Bush2GLB3.glb" id="1"]
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[ext_resource type="Material" uid="uid://cqwo7la40rbkn" path="res://foliage/foliage.material" id="2"]
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[node name="Bush2GLB3" instance=ExtResource("1")]
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[node name="Bush2GLB3" unique_id=415245138 instance=ExtResource("1")]
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[node name="Cube" parent="." index="0"]
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[node name="Cube" parent="." index="0" unique_id=337622575]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.0632358)
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cast_shadow = 0
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surface_material_override/0 = ExtResource("2")
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