updated to godot 4.6
This commit is contained in:
18
main.tscn
18
main.tscn
@@ -1,4 +1,4 @@
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[gd_scene load_steps=7 format=3 uid="uid://d2k8y13qfvch0"]
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[gd_scene format=3 uid="uid://d2k8y13qfvch0"]
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[ext_resource type="Script" uid="uid://cx1xj7esl03ui" path="res://main.gd" id="2_h2yge"]
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[ext_resource type="Texture2D" uid="uid://6frn8lcwwehv" path="res://Assets/TextureAtlases/puppyfruit.png" id="2_lquwl"]
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@@ -15,13 +15,13 @@ shader_parameter/color_depth = 5
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shader_parameter/dithering = true
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shader_parameter/resolution_scale = 1
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[node name="Main" type="Node" node_paths=PackedStringArray("scene", "movies")]
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[node name="Main" type="Node" unique_id=346903609 node_paths=PackedStringArray("scene", "movies")]
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script = ExtResource("2_h2yge")
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scene = NodePath("Scene")
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movies = NodePath("Movies")
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metadata/_custom_type_script = "uid://cx1xj7esl03ui"
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[node name="Movies" type="ColorRect" parent="."]
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[node name="Movies" type="ColorRect" parent="." unique_id=2131569312]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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@@ -29,7 +29,7 @@ grow_horizontal = 2
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grow_vertical = 2
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color = Color(0.193592, 0.4164, 0.224909, 1)
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[node name="TextureRect" type="TextureRect" parent="Movies" node_paths=PackedStringArray("color_rect")]
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[node name="TextureRect" type="TextureRect" parent="Movies" unique_id=913151105 node_paths=PackedStringArray("color_rect")]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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@@ -46,7 +46,7 @@ texture = SubResource("AtlasTexture_272bh")
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script = ExtResource("3_7mycd")
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color_rect = NodePath("../ColorRect")
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[node name="Label" type="Label" parent="Movies"]
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[node name="Label" type="Label" parent="Movies" unique_id=227652423]
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layout_mode = 1
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anchors_preset = -1
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anchor_left = 0.5
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@@ -59,7 +59,7 @@ text = "puppyfruit"
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="ColorRect" type="ColorRect" parent="Movies"]
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[node name="ColorRect" type="ColorRect" parent="Movies" unique_id=1391735644]
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layout_mode = 1
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anchors_preset = -1
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anchor_left = 0.5
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@@ -74,12 +74,12 @@ grow_horizontal = 2
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grow_vertical = 2
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color = Color(0.192157, 0.415686, 0.223529, 1)
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[node name="Scene" type="Node" parent="."]
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[node name="Scene" type="Node" parent="." unique_id=1521435243]
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[node name="PostProcessingLayer" type="CanvasLayer" parent="."]
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[node name="PostProcessingLayer" type="CanvasLayer" parent="." unique_id=653120951]
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layer = 3
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[node name="ColorRect2" type="ColorRect" parent="PostProcessingLayer"]
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[node name="ColorRect2" type="ColorRect" parent="PostProcessingLayer" unique_id=567490189]
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material = SubResource("ShaderMaterial_272bh")
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anchors_preset = 15
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anchor_right = 1.0
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