updated to godot 4.6
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@@ -1,4 +1,4 @@
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[gd_resource type="NoiseTexture2D" load_steps=2 format=3 uid="uid://c4ytjp05u7auv"]
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[gd_resource type="NoiseTexture2D" format=3 uid="uid://c4ytjp05u7auv"]
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_enb3d"]
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frequency = 0.05
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