some ui improvements
This commit is contained in:
15
hero_select_card.gd
Normal file
15
hero_select_card.gd
Normal file
@@ -0,0 +1,15 @@
|
||||
extends PanelContainer
|
||||
|
||||
signal pressed(hero_class)
|
||||
|
||||
var hero_class: HeroClass
|
||||
|
||||
|
||||
func set_hero(hero: HeroClass):
|
||||
hero_class = hero
|
||||
$VBoxContainer/Label.text = hero.hero_name
|
||||
$VBoxContainer/TextureRect.texture = hero.texture
|
||||
|
||||
|
||||
func _on_button_pressed() -> void:
|
||||
pressed.emit(hero_class)
|
||||
Reference in New Issue
Block a user