fixed that weird mesh seam bug

This commit is contained in:
2025-08-23 02:02:16 +10:00
parent 223afb5401
commit 8bec0fc69a
29 changed files with 370 additions and 95 deletions

View File

@@ -45,8 +45,6 @@ func exit_state() -> void:
#hero.hud.secondary_duration.visible = true
if hero.game_manager.card_gameplay:
hero.hud.energy_label.visible = true
var tween: Tween = create_tween()
tween.tween_property(hero.right_hand, "position", Vector3(0.17, -0.085, -0.195), 0.5)
func process_state(_delta: float) -> void: