fixed that weird mesh seam bug

This commit is contained in:
2025-08-23 02:02:16 +10:00
parent 223afb5401
commit 8bec0fc69a
29 changed files with 370 additions and 95 deletions

View File

@@ -1,10 +1,12 @@
[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://due2j42y7qutw"]
[ext_resource type="Shader" uid="uid://c5bffujq0l70k" path="res://Shaders/jitter.gdshader" id="1_8cr8g"]
[ext_resource type="Shader" uid="uid://dq04j2s5foo2f" path="res://Shaders/mightyduke_ps1.gdshader" id="1_mieyr"]
[ext_resource type="Texture2D" uid="uid://b54i2pdjv31xi" path="res://Towers/RocketLauncher/box_o_rockets_boxorockets.png" id="2_k3cta"]
[resource]
render_priority = 0
shader = ExtResource("1_8cr8g")
shader = ExtResource("1_mieyr")
shader_parameter/albedo = ExtResource("2_k3cta")
shader_parameter/jitter_z_coordinate = true
shader_parameter/jitter_depth_independent = true
shader_parameter/alpha_scissor = 0.5