fixed that weird mesh seam bug
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@@ -1,13 +1,16 @@
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[gd_scene load_steps=12 format=3 uid="uid://8yv7excojcg0"]
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[gd_scene load_steps=13 format=3 uid="uid://8yv7excojcg0"]
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[ext_resource type="Script" uid="uid://ci8vq73u23viy" path="res://UI/Menus/MainMenu/main_menu.gd" id="2_ivytu"]
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[ext_resource type="AudioStream" uid="uid://cp6ph4ra7u5rk" path="res://UI/drop_003.ogg" id="5_cwn2i"]
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[ext_resource type="Script" uid="uid://ci8vq73u23viy" path="res://Scenes/Menus/MainMenu/main_menu.gd" id="2_ivytu"]
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[ext_resource type="AudioStream" uid="uid://cp6ph4ra7u5rk" path="res://Scenes/UI/drop_003.ogg" id="5_cwn2i"]
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[ext_resource type="Texture2D" uid="uid://cr1ucbuw3iotp" path="res://Assets/Textures/first_win_achievements.png" id="15_74epv"]
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[ext_resource type="Script" uid="uid://cjr0pbqisd51v" path="res://UI/Menus/MainMenu/achievements_menu.gd" id="15_sv1gy"]
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[ext_resource type="Texture2D" uid="uid://cpa1hl36xfplg" path="res://Assets/Textures/first_scroll_seen.png" id="16_sv1gy"]
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[ext_resource type="Texture2D" uid="uid://ctbi3gm1me1t5" path="res://Assets/Textures/unlock_mage_achievement.png" id="17_6t4jd"]
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[ext_resource type="Script" uid="uid://cxrm2naq75jo1" path="res://Scripts/mod_menu.gd" id="19_6t4jd"]
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[sub_resource type="ViewportTexture" id="ViewportTexture_5u75i"]
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viewport_path = NodePath("SubViewport")
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[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_2jyua"]
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random_pitch = 1.1
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streams_count = 1
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@@ -33,6 +36,7 @@ anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("2_ivytu")
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bg_level = NodePath("")
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game_select_menu = NodePath("GameSelectMenu")
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main_controls = NodePath("MainControls")
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seed_entry = NodePath("GameSelectMenu/VBoxContainer/HBoxContainer2/LineEdit")
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