added endless mode support to the wave viewer

This commit is contained in:
2026-02-07 09:07:00 +11:00
parent 9453389853
commit 8f14012fff
41 changed files with 145 additions and 344 deletions

View File

@@ -46,8 +46,8 @@ _subresources={
},
"Material.003": {
"use_external/enabled": true,
"use_external/fallback_path": "res://Props/BigTree1/big_tree_bark.tres",
"use_external/path": "uid://bo8hb5kchxsaj"
"use_external/fallback_path": "res://Materials/wood1/wood1.tres",
"use_external/path": "uid://c21fh4gsnunfg"
}
},
"meshes": {

View File

@@ -4,4 +4,4 @@
[node name="Node3D" type="Node3D" unique_id=924363235]
[node name="big_tree" parent="." unique_id=1005968396 instance=ExtResource("1_jd860")]
[node name="big_tree" parent="." unique_id=1374218049 instance=ExtResource("1_jd860")]

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@@ -1,12 +0,0 @@
[gd_resource type="ShaderMaterial" format=3 uid="uid://bo8hb5kchxsaj"]
[ext_resource type="Shader" uid="uid://dq04j2s5foo2f" path="res://Shaders/mightyduke_ps1.gdshader" id="1_kebxd"]
[ext_resource type="Texture2D" uid="uid://dmv1t70b2befg" path="res://BigTree1/big_tree_tree1_bark.png" id="2_mo30x"]
[resource]
render_priority = 0
shader = ExtResource("1_kebxd")
shader_parameter/albedo = ExtResource("2_mo30x")
shader_parameter/jitter_z_coordinate = true
shader_parameter/jitter_depth_independent = true
shader_parameter/alpha_scissor = 1.0

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@@ -1,44 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://1fudnfgxctbc"
path.s3tc="res://.godot/imported/big_tree_tree1_bark.png-11db26644d40a58c1d1b623d52b4e041.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
generator_parameters={
"md5": "3a9eb64baf1362d22626d5e08a5eea2e"
}
[deps]
source_file="res://Props/BigTree1/big_tree_tree1_bark.png"
dest_files=["res://.godot/imported/big_tree_tree1_bark.png-11db26644d40a58c1d1b623d52b4e041.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0