some ui polish and project cleanup
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13
Levels/Level2/wave1.tres
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13
Levels/Level2/wave1.tres
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[gd_resource type="Resource" script_class="WaveConfig" format=3 uid="uid://7dqtd1owl7g3"]
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[ext_resource type="Script" uid="uid://cbwxa2a4hfcy4" path="res://Scripts/Resources/enemy.gd" id="1_dhlut"]
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[ext_resource type="Script" uid="uid://bp6q371iypd06" path="res://Scripts/wave_config.gd" id="2_50dab"]
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[ext_resource type="Resource" uid="uid://8eba45hql7bo" path="res://Enemies/EyeDog/eye_dog.tres" id="2_iaotk"]
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[resource]
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script = ExtResource("2_50dab")
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enemies = Dictionary[ExtResource("1_dhlut"), int]({
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ExtResource("2_iaotk"): 5
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})
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rewards_blank_cassette = true
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metadata/_custom_type_script = "uid://bp6q371iypd06"
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