some ui polish and project cleanup
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@@ -15,7 +15,7 @@ msgstr ""
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: Poedit 3.5\n"
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"X-Generator: Poedit 3.6\n"
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#: Scenes/Menus/MainMenu/main_menu.tscn
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msgid "TITLE_GAME_NAME"
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@@ -559,20 +559,38 @@ msgstr "Press %Ready% to start wave"
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#: Enemies/BabyEyeDog/baby_eye_dog.tres
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msgid "ENEMY_FAST_BABY"
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msgstr "Baby Eye Dog"
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msgstr "Skitter"
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msgid "ENEMY_DESC_FAST_BABY"
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msgstr "Just a little guy that runs real quick. Keep up!"
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#: Enemies/Crystalisk/crystalisk.tres
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msgid "ENEMY_FLYING_CRYSTAL"
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msgstr "Crystalisk"
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msgid "ENEMY_DESC_FLYING_CRYSTAL"
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msgstr ""
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"The crystalisk actually dies from heartbreak if its babies are attacked too "
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"much, even though baby crystalisks have been demonstated to be bulletproof."
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#: Enemies/ElderEyeDog/elder_eye_dog.tres
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msgid "ENEMY_HEAVY_WALKER"
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msgstr "Heavy Eye Dog"
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msgid "ENEMY_DESC_HEAVY_WALKER"
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msgstr ""
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"As the eye dog ages it seems to become much more durable, although they've "
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"clearly put on mass..."
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#: Enemies/EyeDog/eye_dog.tres
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msgid "ENEMY_DOG"
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msgstr "Eye Dog"
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msgid "ENEMY_DESC_DOG"
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msgstr ""
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"The most common encountered creature, often walking into defenses for "
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"seemingly no reason. Tasty meat though!"
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#: Scenes/CardPrinter/card_printer.gd
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msgid "PROMPT_RADIO_INTERACT"
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msgstr "%Interact% Insert blank cassette"
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@@ -627,6 +645,12 @@ msgstr "Coins: $"
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msgid "PROMPT_QUIT"
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msgstr "Are you sure you want to quit?"
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msgid "TITLE_WAVE_VIEWER"
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msgstr "Wave Preview"
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msgid "BUTTON_CLOSE"
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msgstr "Close"
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#, fuzzy
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#~| msgid "LABEL_DISPLAY_NAME"
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#~ msgid "LABEL_CARD_NAME"
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