some ui polish and project cleanup

This commit is contained in:
2026-02-07 07:20:05 +11:00
parent f7e478357b
commit 9453389853
123 changed files with 330 additions and 671 deletions

View File

@@ -0,0 +1,43 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://r6t8tw8wdg0k"
path="res://.godot/imported/mesh_moat_grass.png-ff8f81b04c8e8a850d68fcdbc1bd8b0b.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "90c8db677a98042ac33135e89c44851a"
}
[deps]
source_file="res://Zones/Moat/mesh_moat_grass.png"
dest_files=["res://.godot/imported/mesh_moat_grass.png-ff8f81b04c8e8a850d68fcdbc1bd8b0b.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1