slight gameplay changes and new ui
This commit is contained in:
@@ -11,7 +11,7 @@ title_text = NodePath("Title")
|
||||
description = NodePath("Description")
|
||||
target_label = NodePath("Title2")
|
||||
energy_cost = NodePath("EnergyCost")
|
||||
duration = NodePath("Duration")
|
||||
duration = NodePath("")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||
texture_filter = 1
|
||||
@@ -72,13 +72,3 @@ theme_override_colors/font_color = Color(0.228497, 0.570097, 0.884935, 1)
|
||||
text = "3"
|
||||
horizontal_alignment = 1
|
||||
vertical_alignment = 1
|
||||
|
||||
[node name="Duration" type="Label" parent="."]
|
||||
offset_left = 125.0
|
||||
offset_top = 55.0
|
||||
offset_right = 42.0
|
||||
offset_bottom = 95.0
|
||||
theme_override_colors/font_color = Color(0.228497, 0.570097, 0.884935, 1)
|
||||
text = "4"
|
||||
horizontal_alignment = 1
|
||||
vertical_alignment = 1
|
||||
|
||||
Reference in New Issue
Block a user