slight gameplay changes and new ui
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@@ -6,10 +6,11 @@
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viewport_path = NodePath("SubViewport")
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[node name="Node3D" type="Sprite3D"]
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pixel_size = 0.0006
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pixel_size = 0.005
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billboard = 1
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no_depth_test = true
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fixed_size = true
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texture_filter = 2
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render_priority = 1
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texture = SubResource("ViewportTexture_ppqlh")
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script = ExtResource("1_lgvaq")
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@@ -25,9 +26,7 @@ anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_colors/font_outline_color = Color(0, 0, 0, 1)
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theme_override_constants/outline_size = 5
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theme_override_font_sizes/font_size = 60
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theme_type_variation = &"DamageNumLabel"
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text = "12345"
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horizontal_alignment = 1
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vertical_alignment = 1
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