slight gameplay changes and new ui

This commit is contained in:
2025-07-21 05:56:11 +10:00
parent d2dc74d533
commit a452bbb406
53 changed files with 538 additions and 245 deletions

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@@ -19,8 +19,9 @@ enum EnemyType {UNDEFINED = 0, LAND = 1, AIR = 2}
enum Rarity {COMMON = 0, UNCOMMON = 1, RARE = 2, EPIC = 3, LEGENDARY = 4}
enum CardTags {DAMAGE = 0, UTILITY = 1, TARGETS_FLYING = 2}
static var weapon_recharge_delay: float = 1.5
static var weapon_recharge_delay: float = 0.5
static var starting_cash: int = 10
static var player_energy: int = 6
static var wall_cost: int = 1
static var printer_cost: int = 15
static var rarity_weights: Dictionary = {